/external/angle/src/tests/gl_tests/ |
D | MultisampleCompatibilityTest.cpp | 189 glUniform4fv(mColorLoc, 1, kGreen); in TEST_P() 193 glUniform4fv(mColorLoc, 1, kBlue); in TEST_P() 201 glUniform4fv(mColorLoc, 1, kRed); in TEST_P() 250 glUniform4fv(mColorLoc, 1, kGreen); in TEST_P() 253 glUniform4fv(mColorLoc, 1, kBlue); in TEST_P() 257 glUniform4fv(mColorLoc, 1, kRed); in TEST_P()
|
D | FramebufferMixedSamplesTest.cpp | 202 glUniform4fv(mColorLoc, 1, kGreen); in TEST_P() 205 glUniform4fv(mColorLoc, 1, kBlue); in TEST_P() 250 glUniform4fv(mColorLoc, 1, kGreen); in TEST_P() 253 glUniform4fv(mColorLoc, 1, kBlue); in TEST_P()
|
D | SRGBFramebufferTest.cpp | 96 glUniform4fv(mColorLocation, 1, srgbColor.toNormalizedVector().data()); in TEST_P()
|
D | BindUniformLocationTest.cpp | 75 glUniform4fv(colorBLocation, 2, colorB); in TEST_P() 116 glUniform4fv(colorBLocation, 2, colorB); in TEST_P()
|
D | FramebufferRenderMipmapTest.cpp | 136 glUniform4fv(mColorLocation, 1, levelColors + (i * 4)); in TEST_P()
|
D | MultithreadingTest.cpp | 191 glUniform4fv(colorLocation, 1, floatColor.data()); in TEST_P()
|
D | ParallelShaderCompileTest.cpp | 239 glUniform4fv(colorUniformLocation, 1, normalizeColor.data()); in runAndVerify()
|
/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | importgl.h | 93 FNDEF(void, glUniform4fv, (GLint location, GLsizei count, const GLfloat* v)); 140 #define glUniform4fv FNPTR(glUniform4fv) macro
|
D | importgl.c | 82 IMPORT_FUNC_GL(glUniform4fv); in importGLInit()
|
D | demo.c | 684 glUniform4fv(sShaderLit.ambient, 1, lightAmbient); in appInit() 685 glUniform4fv(sShaderLit.light_0_diffuse, 1, light0Diffuse); in appInit() 686 glUniform4fv(sShaderLit.light_1_diffuse, 1, light1Diffuse); in appInit() 687 glUniform4fv(sShaderLit.light_2_diffuse, 1, light2Diffuse); in appInit() 688 glUniform4fv(sShaderLit.light_0_specular, 1, materialSpecular); in appInit()
|
/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 130 { "glUniform4fv", (deFunctionPtr)glUniform4fv },
|
D | egluStaticES30Library.inl | 217 { "glUniform4fv", (deFunctionPtr)glUniform4fv },
|
D | egluStaticES31Library.inl | 279 { "glUniform4fv", (deFunctionPtr)glUniform4fv },
|
D | egluStaticES32Library.inl | 323 { "glUniform4fv", (deFunctionPtr)glUniform4fv },
|
/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 580 glUniform4fv(-1, 1, &data[0]); in init() 608 glUniform4fv(vUnif, 1, &data[0]); in init() 614 glUniform4fv(fUnif, 1, &data[0]); in init() 641 glUniform4fv(-2, 1, &data[0]); in init() 651 glUniform4fv(-1, 1, &data[0]); in init() 679 glUniform4fv(vUnif, 2, &data[0]); in init()
|
/external/angle/samples/stencil_operations/ |
D | StencilOperations.cpp | 196 glUniform4fv(mColorLoc, 1, colors[i]); in draw()
|
/external/skia/src/gpu/gl/egl/ |
D | GrGLMakeNativeInterface_egl.cpp | 116 M(glUniform4fv) in egl_get_gl_proc()
|
/external/skqp/src/gpu/gl/egl/ |
D | GrGLMakeNativeInterface_egl.cpp | 116 M(glUniform4fv) in egl_get_gl_proc()
|
/external/angle/samples/particle_system/ |
D | ParticleSystem.cpp | 149 glUniform4fv(mColorLoc, 1, color.data()); in step()
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 127 glUniform4fv @125
|
D | libGLESv2.lds | 128 glUniform4fv;
|
/external/mesa3d/src/mapi/es2api/ |
D | gles2-symbols.txt | 320 glUniform4fv
|
/external/deqp/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 860 glUniform4fv(-1, 1, &data[0]); in init() 891 glUniform4fv(vec4_v, 1, &data[0]); in init() 897 glUniform4fv(ivec4_f, 1, &data[0]); in init() 899 glUniform4fv(uvec4_f, 1, &data[0]); in init() 928 glUniform4fv(-2, 1, &data[0]); in init() 938 glUniform4fv(-1, 1, &data[0]); in init() 968 glUniform4fv(vec4_v, 2, &data[0]); in init()
|
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 130 gl->uniform4fv = &glUniform4fv;
|
/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 1090 ctx.glUniform4fv(-1, 1, &data[0]); in uniformfv_invalid_program() 1122 ctx.glUniform4fv(vec4_v, 1, &data[0]); in uniformfv_incompatible_type() 1128 ctx.glUniform4fv(ivec4_f, 1, &data[0]); in uniformfv_incompatible_type() 1130 ctx.glUniform4fv(uvec4_f, 1, &data[0]); in uniformfv_incompatible_type() 1160 ctx.glUniform4fv(-2, 1, &data[0]); in uniformfv_invalid_location() 1170 ctx.glUniform4fv(-1, 1, &data[0]); in uniformfv_invalid_location() 1201 ctx.glUniform4fv(vec4_v, 2, &data[0]); in uniformfv_invalid_count()
|