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Searched refs:glVertexAttribI3ui (Results 1 – 24 of 24) sorted by relevance

/external/angle/src/libGL/
DlibGL_autogen.def651 glVertexAttribI3ui
DlibGL_autogen.cpp3462 void GL_APIENTRY glVertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z) in glVertexAttribI3ui() function
/external/deqp/framework/opengl/wrapper/
DglwInitGL30.inl278 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL31.inl290 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL32.inl308 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL33.inl328 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL40.inl374 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL42.inl462 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL41.inl450 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL43.inl503 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL44.inl512 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL45.inl622 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwInitGL46.inl626 gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui");
DglwApi.inl875 #define glVertexAttribI3ui glwVertexAttribI3ui macro
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl875 gl->vertexAttribI3ui = glVertexAttribI3ui;
DtcuNullRenderContextFuncs.inl7651 GLW_APICALL void GLW_APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z) function
/external/deqp/framework/opengl/
DgluCallLogWrapperApi.inl875 void glVertexAttribI3ui (glw::GLuint index, glw::GLuint x, glw::GLuint y, glw::GLuint z…
DgluCallLogWrapper.inl6334 void CallLogWrapper::glVertexAttribI3ui (glw::GLuint index, glw::GLuint x, glw::GLuint y, glw::GLui… function in CallLogWrapper
6337 …m_log << TestLog::Message << "glVertexAttribI3ui(" << index << ", " << x << ", " << y << ", " << z…
/external/mesa3d/include/GL/
Dglcorearb.h1342 GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
Dglext.h1230 GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
/external/swiftshader/include/GL/
Dglcorearb.h1342 GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
Dglext.h1229 GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
/external/OpenCL-CTS/test_conformance/gl/GLEW/
Dglew.c9595 …r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertex… in _glewInit_GL_VERSION_3_0()
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h2262 #define glVertexAttribI3ui GLEW_GET_FUN(__glewVertexAttribI3ui) macro