Searched refs:gl_GlobalInvocationID (Results 1 – 25 of 405) sorted by relevance
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20 ; out_SSBO[gl_GlobalInvocationID.z] = in_data[gl_GlobalInvocationID.z];25 OpEntryPoint GLCompute %main "main" %_ %gl_GlobalInvocationID %__032 OpName %gl_GlobalInvocationID "gl_GlobalInvocationID"41 OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId58 %gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input69 %18 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_271 %24 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_2
19 ; out_SSBO[gl_GlobalInvocationID.z] = data_SSBO[gl_GlobalInvocationID.z];24 OpEntryPoint GLCompute %main "main" %_ %gl_GlobalInvocationID %__031 OpName %gl_GlobalInvocationID "gl_GlobalInvocationID"40 OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId57 %gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input67 %18 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_269 %24 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_2
19 ; out_SSBO[gl_GlobalInvocationID.z] = u_pushConstants.in_val;24 OpEntryPoint GLCompute %main "main" %_ %gl_GlobalInvocationID %u_pushConstants31 OpName %gl_GlobalInvocationID "gl_GlobalInvocationID"40 OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId54 %gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input64 %18 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_2
8 OpEntryPoint GLCompute %main "main" %gl_GlobalInvocationID %_ %__017 OpName %gl_GlobalInvocationID "gl_GlobalInvocationID"26 OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId43 %gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input56 %18 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_258 %24 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_2
22 ; bool cond = data_SSBO[gl_GlobalInvocationID.z].x == 0.0;25 ; out_SSBO[gl_GlobalInvocationID.z] = (cond ? a : b);31 OpEntryPoint GLCompute %main "main" %gl_GlobalInvocationID %_ %__041 OpName %gl_GlobalInvocationID "gl_GlobalInvocationID"52 OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId73 %gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input101 %23 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_2109 %48 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_2
12 OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId13 OpDecorate %gl_GlobalInvocationID Constant15 … OpDecorate %gl_GlobalInvocationID LinkageAttributes "__spirv_GlobalInvocationId" Import22 %gl_GlobalInvocationID = OpVariable %_ptr_UniformConstant_v3uint UniformConstant27 %12 = OpLoad %v3uint %gl_GlobalInvocationID Aligned 0
12 OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId13 OpDecorate %gl_GlobalInvocationID Constant15 … OpDecorate %gl_GlobalInvocationID LinkageAttributes "__spirv_GlobalInvocationId" Import23 %gl_GlobalInvocationID = OpVariable %_ptr_UniformConstant_v3uint UniformConstant27 %12 = OpLoad %v3uint %gl_GlobalInvocationID Aligned 0
12 OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId13 OpDecorate %gl_GlobalInvocationID Constant15 … OpDecorate %gl_GlobalInvocationID LinkageAttributes "__spirv_GlobalInvocationId" Import22 %gl_GlobalInvocationID = OpVariable %_ptr_UniformConstant_v3uint UniformConstant26 %11 = OpLoad %v3uint %gl_GlobalInvocationID Aligned 0
12 OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId13 OpDecorate %gl_GlobalInvocationID Constant15 … OpDecorate %gl_GlobalInvocationID LinkageAttributes "__spirv_GlobalInvocationId" Import23 %gl_GlobalInvocationID = OpVariable %_ptr_UniformConstant_v3uint UniformConstant28 %13 = OpLoad %v3uint %gl_GlobalInvocationID Aligned 0
13 OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId14 OpDecorate %gl_GlobalInvocationID Constant16 … OpDecorate %gl_GlobalInvocationID LinkageAttributes "__spirv_GlobalInvocationId" Import25 %gl_GlobalInvocationID = OpVariable %_ptr_UniformConstant_v3uint UniformConstant29 %13 = OpLoad %v3uint %gl_GlobalInvocationID Aligned 0
12 OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId13 OpDecorate %gl_GlobalInvocationID Constant15 … OpDecorate %gl_GlobalInvocationID LinkageAttributes "__spirv_GlobalInvocationId" Import24 %gl_GlobalInvocationID = OpVariable %_ptr_UniformConstant_v3uint UniformConstant28 %13 = OpLoad %v3uint %gl_GlobalInvocationID Aligned 0