Searched refs:gl_renderbuffer_attachment (Results 1 – 23 of 23) sorted by relevance
30 update_wrapper(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) in update_wrapper()80 struct gl_renderbuffer_attachment *att) in _swrast_render_texture()
272 struct gl_renderbuffer_attachment *att);
117 struct gl_renderbuffer_attachment *readAtt = NULL, *drawAtt = NULL; in blit_nearest()519 struct gl_renderbuffer_attachment *readAtt = in blit_linear()575 struct gl_renderbuffer_attachment *drawAtt; in blit_linear()
257 struct gl_renderbuffer_attachment *att) in nouveau_render_texture()297 struct gl_renderbuffer_attachment *color = in nouveau_check_framebuffer_complete()299 struct gl_renderbuffer_attachment *depth = in nouveau_check_framebuffer_complete()
260 static struct gl_renderbuffer_attachment *319 static struct gl_renderbuffer_attachment *424 struct gl_renderbuffer_attachment *att) in remove_attachment()451 driver_RenderTexture_is_safe(const struct gl_renderbuffer_attachment *att) in driver_RenderTexture_is_safe()484 struct gl_renderbuffer_attachment *att) in _mesa_update_texture_renderbuffer()532 struct gl_renderbuffer_attachment *att, in set_texture_attachment()573 struct gl_renderbuffer_attachment *att, in set_renderbuffer_attachment()596 struct gl_renderbuffer_attachment *att; in _mesa_FramebufferRenderbuffer_sw()673 const struct gl_renderbuffer_attachment *depth = in _mesa_has_depthstencil_combined()675 const struct gl_renderbuffer_attachment *stencil = in _mesa_has_depthstencil_combined()[all …]
228 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; in _mesa_free_framebuffer_data()301 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; in _mesa_resize_framebuffer()689 const struct gl_renderbuffer_attachment *att = fb->Attachment; in renderbuffer_exists()970 const struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; in _mesa_print_framebuffer()
85 struct gl_renderbuffer_attachment *att);126 extern struct gl_renderbuffer_attachment *134 struct gl_renderbuffer_attachment *att,
49 static const struct gl_renderbuffer_attachment *532 const struct gl_renderbuffer_attachment *att; in blit_framebuffer()
258 const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; in make_color_buffer_mask()
48 struct gl_renderbuffer_attachment;789 struct gl_renderbuffer_attachment *att);802 struct gl_renderbuffer_attachment *att);
3469 struct gl_renderbuffer_attachment struct3595 struct gl_renderbuffer_attachment Attachment[BUFFER_COUNT];
2694 struct gl_renderbuffer_attachment *att = fb->Attachment + i; in check_rtt_cb()
575 struct gl_renderbuffer_attachment *att) in st_render_texture()647 const struct gl_renderbuffer_attachment *att, in st_validate_attachment()706 const struct gl_renderbuffer_attachment *depth = in st_validate_framebuffer()708 const struct gl_renderbuffer_attachment *stencil = in st_validate_framebuffer()746 struct gl_renderbuffer_attachment *att = in st_validate_framebuffer()781 struct gl_renderbuffer_attachment *att) in st_discard_framebuffer()
177 struct gl_renderbuffer_attachment *srcAtt = in st_BlitFramebuffer()
1069 struct gl_renderbuffer_attachment *att = &glfb->Attachment[i]; in destroy_framebuffer_attachment_sampler_cb()
108 struct gl_renderbuffer_attachment *depth_att = &fb->Attachment[BUFFER_DEPTH]; in brw_fast_clear_depth()
591 struct gl_renderbuffer_attachment *att) in intel_render_texture()
721 struct gl_renderbuffer_attachment *depth_att = &fb->Attachment[BUFFER_DEPTH]; in brw_postdraw_set_buffers_need_resolve()
759 struct gl_renderbuffer_attachment *att) in radeon_render_texture()842 struct gl_renderbuffer_attachment *att; in radeon_validate_framebuffer()
98 const struct gl_renderbuffer_attachment *readAtt = in blitframebuffer_texture()
131 struct gl_renderbuffer_attachment *att = in _mesa_meta_framebuffer_texture_image()
475 struct gl_renderbuffer_attachment *att) in intel_render_texture()