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Searched refs:glitches (Results 1 – 25 of 44) sorted by relevance

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/external/skia/src/pathops/
DSkPathOpsDebug.cpp256 static void missing_coincidence(SkPathOpsDebug::GlitchLog* glitches, const SkOpContourHead* contour… in missing_coincidence() argument
260 /* result |= */ contour->debugMissingCoincidence(glitches); in missing_coincidence()
265 static void move_multiples(SkPathOpsDebug::GlitchLog* glitches, const SkOpContourHead* contourList)… in move_multiples() argument
268 if (contour->debugMoveMultiples(glitches), false) { in move_multiples()
275 static void move_nearby(SkPathOpsDebug::GlitchLog* glitches, const SkOpContourHead* contourList) { in move_nearby() argument
278 contour->debugMoveNearby(glitches); in move_nearby()
292 SkPathOpsDebug::GlitchLog glitches; in debugAddToCoinChangedDict() local
297 missing_coincidence(&glitches, fContourHead); in debugAddToCoinChangedDict()
299 move_multiples(&glitches, fContourHead); in debugAddToCoinChangedDict()
301 move_nearby(&glitches, fContourHead); in debugAddToCoinChangedDict()
[all …]
DSkOpSegment.h137 void debugClearAll(SkPathOpsDebug::GlitchLog* glitches) const;
138 void debugClearOne(const SkOpSpan* span, SkPathOpsDebug::GlitchLog* glitches) const;
149 void debugMissingCoincidence(SkPathOpsDebug::GlitchLog* glitches) const;
150 void debugMoveMultiples(SkPathOpsDebug::GlitchLog* glitches) const;
151 void debugMoveNearby(SkPathOpsDebug::GlitchLog* glitches) const;
/external/skqp/src/pathops/
DSkPathOpsDebug.cpp256 static void missing_coincidence(SkPathOpsDebug::GlitchLog* glitches, const SkOpContourHead* contour… in missing_coincidence() argument
260 /* result |= */ contour->debugMissingCoincidence(glitches); in missing_coincidence()
265 static void move_multiples(SkPathOpsDebug::GlitchLog* glitches, const SkOpContourHead* contourList)… in move_multiples() argument
268 if (contour->debugMoveMultiples(glitches), false) { in move_multiples()
275 static void move_nearby(SkPathOpsDebug::GlitchLog* glitches, const SkOpContourHead* contourList) { in move_nearby() argument
278 contour->debugMoveNearby(glitches); in move_nearby()
292 SkPathOpsDebug::GlitchLog glitches; in debugAddToCoinChangedDict() local
297 missing_coincidence(&glitches, fContourHead); in debugAddToCoinChangedDict()
299 move_multiples(&glitches, fContourHead); in debugAddToCoinChangedDict()
301 move_nearby(&glitches, fContourHead); in debugAddToCoinChangedDict()
[all …]
DSkOpSegment.h137 void debugClearAll(SkPathOpsDebug::GlitchLog* glitches) const;
138 void debugClearOne(const SkOpSpan* span, SkPathOpsDebug::GlitchLog* glitches) const;
149 void debugMissingCoincidence(SkPathOpsDebug::GlitchLog* glitches) const;
150 void debugMoveMultiples(SkPathOpsDebug::GlitchLog* glitches) const;
151 void debugMoveNearby(SkPathOpsDebug::GlitchLog* glitches) const;
/external/mesa3d/docs/relnotes/
D19.2.2.rst35 glitches on RADV driver (part 2)
37 glitches on RADV driver
D17.2.8.rst36 - Graphical glitches r600 in game this war of mine linux native
D20.1.8.rst37 - Dirt Rally: Flickering glitches on certain foliage since Mesa 20.1.0 caused by MSAA
D10.0.2.rst40 glitches in serious sam 3 with the sb shader backend
D18.0.4.rst33 - [radv] graphical glitches on dolphin emulator
D20.1.9.rst39 - Substance Painter 6.1.3 black glitches on Radeon RX570
D20.0.7.rst33 - heavy glitches on amd ryzen 5 since version 20.x
D10.0.rst89 Graphical glitches in Serious Sam 3 when SB is enabled
D20.0.5.rst37 - Graphical glitches on Intel Graphics when Xorg started on Iris driver
D13.0.4.rst69 [amdgpu] Payday 2 visual glitches on some models
D9.0.3.rst57 [IVB] Graphical glitches in 0 A.D
D17.2.0.rst98 glitches and crash in gallium nine
D10.5.0.rst69 Graphical glitches in Unreal Engine 4
D9.2.rst93 [IVB] Graphical glitches in 0 A.D
D17.1.0.rst94 [amdgpu] Payday 2 visual glitches on some models
D17.3.0.rst243 - Graphical glitches r600 in game this war of mine linux native
D17.0.0.rst266 [amdgpu] Payday 2 visual glitches on some models
D18.2.0.rst80 - [radv] graphical glitches on dolphin emulator
/external/mesa3d/src/amd/compiler/
DREADME-ISA.md119 in graphical glitches or hangs.
/external/u-boot/drivers/pinctrl/
DKconfig153 pin has a glitch filter providing rejection of glitches lower than
/external/mesa3d/docs/
Dversions.rst1007 - fixed GL error glitches in gl[Client]ActiveTextureARB()
1222 - error checking in compressed tex image functions had some glitches
1467 - fixed some compilation/link glitches on IRIX (Mike Stephens)
1522 - fixed some minor glGetTexParameter glitches
1525 - fixed a few glitches in GL_HP_occlusion_test extension

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