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Searched refs:glsl_compiler_options (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_compiler.c153 compiler->glsl_compiler_options[i].MaxUnrollIterations = 0; in brw_compiler_create()
154 compiler->glsl_compiler_options[i].MaxIfDepth = in brw_compiler_create()
158 compiler->glsl_compiler_options[i].EmitNoIndirectInput = false; in brw_compiler_create()
159 compiler->glsl_compiler_options[i].EmitNoIndirectOutput = false; in brw_compiler_create()
160 compiler->glsl_compiler_options[i].EmitNoIndirectUniform = false; in brw_compiler_create()
161 compiler->glsl_compiler_options[i].EmitNoIndirectTemp = false; in brw_compiler_create()
164 compiler->glsl_compiler_options[i].OptimizeForAOS = !is_scalar; in brw_compiler_create()
194 compiler->glsl_compiler_options[i].NirOptions = nir_options; in brw_compiler_create()
196 compiler->glsl_compiler_options[i].ClampBlockIndicesToArrayBounds = true; in brw_compiler_create()
Dbrw_compiler.h99 struct gl_shader_compiler_options glsl_compiler_options[MESA_ALL_SHADER_STAGES]; member
/external/mesa3d/src/intel/blorp/
Dblorp.c195 compiler->glsl_compiler_options[MESA_SHADER_FRAGMENT].NirOptions; in blorp_compile_fs()
235 compiler->glsl_compiler_options[MESA_SHADER_VERTEX].NirOptions; in blorp_compile_vs()
/external/mesa3d/src/gallium/drivers/iris/
Diris_screen.c640 return screen->compiler->glsl_compiler_options[stage].NirOptions; in iris_get_compiler_options()
Diris_program.c1286 compiler->glsl_compiler_options[MESA_SHADER_TESS_CTRL].NirOptions; in iris_compile_tcs()
2392 screen->compiler->glsl_compiler_options[MESA_SHADER_COMPUTE].NirOptions; in iris_create_compute_state()
/external/mesa3d/src/intel/vulkan/
Danv_pipeline.c136 compiler->glsl_compiler_options[stage].NirOptions; in anv_shader_compile_to_nir()
707 compiler->glsl_compiler_options[stage->stage].NirOptions; in anv_pipeline_stage_get_nir()
1516 if (prev_stage && compiler->glsl_compiler_options[s].NirOptions->unify_interfaces) { in anv_pipeline_compile_graphics()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_context.c749 brw->screen->compiler->glsl_compiler_options[i]; in brw_initialize_context_constants()
Dintel_screen.c2825 …screen->compiler->glsl_compiler_options[MESA_SHADER_VERTEX].PositionAlwaysInvariant = driQueryOpti… in intelInitScreen2()