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Searched refs:hasLocalMatrix (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/
DGrDefaultGeoProcFactory.h73 bool hasLocalMatrix() const { return nullptr != fMatrix; } in hasLocalMatrix() function
DGrDefaultGeoProcFactory.cpp364 if (localCoords.hasLocalMatrix()) { in MakeForDeviceSpace()
/external/skqp/src/gpu/
DGrDefaultGeoProcFactory.h75 bool hasLocalMatrix() const { return nullptr != fMatrix; } in hasLocalMatrix() function
DGrDefaultGeoProcFactory.cpp489 if (localCoords.hasLocalMatrix()) { in MakeForDeviceSpace()
/external/skia/src/shaders/
DSkLightingShader.cpp419 bool hasLocalMatrix = buf.readBool(); in CreateProc() local
420 if (hasLocalMatrix) { in CreateProc()
/external/skqp/src/shaders/
DSkLightingShader.cpp424 bool hasLocalMatrix = buf.readBool(); in CreateProc() local
425 if (hasLocalMatrix) { in CreateProc()