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Searched refs:hasPendingSemaphore (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp3810 bool hasPendingSemaphore = signalSemaphore || !mWaitSemaphores.empty(); in flushImpl() local
3811 if (!hasRecordedCommands() && !hasPendingSemaphore && !mGpuEventsEnabled) in flushImpl()