Searched refs:hasRed (Results 1 – 1 of 1) sorted by relevance
380 bool hasRed = angleFormat.depthBits > 0; in MapSwizzleState() local384 bool hasGB = hasRed && !sized; in MapSwizzleState()386 internalSwizzle.swizzleRed = hasRed ? GL_RED : GL_ZERO; in MapSwizzleState()