Searched refs:hasToken (Results 1 – 4 of 4) sorted by relevance
68 } else if (this->hasToken("#") || this->hasToken("//")) { in prettify()70 } else if (this->hasToken("/*")) { in prettify()82 } else if (this->hasToken(")")) { in prettify()84 } else if (this->hasToken("(")) { in prettify()86 } else if (!parensDepth && this->hasToken(";")) { in prettify()108 bool hasToken(const char* token) { in hasToken() function in GrSKSLPrettyPrint::GLSLPrettyPrint148 if (this->hasToken(token)) { in parseUntil()
66 } else if (this->hasToken("#") || this->hasToken("//")) { in prettify()68 } else if (this->hasToken("/*")) { in prettify()80 } else if (this->hasToken(")")) { in prettify()82 } else if (this->hasToken("(")) { in prettify()84 } else if (!parensDepth && this->hasToken(";")) { in prettify()106 bool hasToken(const char* token) { in hasToken() function in GrShaderUtils::GLSLPrettyPrint146 if (this->hasToken(token)) { in parseUntil()
101 return hasToken(); in hasNext()138 public boolean hasToken() { in hasToken() method in CssTokens.TokenIterator143 while (hasToken()) { in hasTokenAfterSpace()160 if (!hasToken()) { throw new NoSuchElementException(); } in advance()
369 boolean hasToken; in lookbehindHasToken()376 hasToken = (c0 == '|') ? false : true; in lookbehindHasToken()380 hasToken = false; in lookbehindHasToken()383 return hasToken; in lookbehindHasToken()