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Searched refs:hasUnsignedTexture (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.hpp203 bool hasUnsignedTexture() const;
DTextureStage.cpp85 state.cantUnderflow = sampler->hasUnsignedTexture() || !usesTexture(); in textureStageState()
DSampler.cpp386 bool Sampler::hasUnsignedTexture() const in hasUnsignedTexture() function in sw::Sampler