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Searched refs:has_memory (Results 1 – 9 of 9) sorted by relevance

/external/v8/src/wasm/
Dmodule-decoder.cc810 if (!module_->has_memory || index != 0) { in DecodeExportSection()
1003 if (!module_->has_memory) { in DecodeDataSection()
1399 if (module->has_memory) { in AddMemory()
1403 module->has_memory = true; in AddMemory()
Dwasm-module.h270 bool has_memory = false; // true if the memory was defined or imported member
Dmodule-instantiate.cc468 if (module_->has_memory && !AllocateMemory()) { in Build()
485 if (module_->has_memory) { in Build()
Dfunction-body-decoder-impl.h1475 if (!VALIDATE(module_->has_memory)) {
2183 if (!VALIDATE(this->module_->has_memory)) {
Dc-api.cc152 DCHECK(module->has_memory); in GetImportExportType()
/external/crosvm/src/plugin/
Dprocess.rs502 } else if create.has_memory() { in handle_socket()
/external/mesa3d/src/compiler/glsl/
Dast.h823 bool has_memory() const;
Dast_type.cpp110 bool ast_type_qualifier::has_memory() const in has_memory() function in ast_type_qualifier
Dglsl_parser.yy853 if (block->layout.has_layout() || block->layout.has_memory()) {