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Searched refs:has_seen_proto (Results 1 – 4 of 4) sorted by relevance

/external/v8/src/ast/
Dast.cc458 bool has_seen_proto = false; in BuildBoilerplateDescription() local
462 has_seen_proto = true; in BuildBoilerplateDescription()
474 has_seen_proto); in BuildBoilerplateDescription()
/external/v8/src/heap/
Dfactory-base.cc351 bool has_seen_proto) { in NewObjectBoilerplateDescription() argument
357 all_properties - index_keys - (has_seen_proto ? 1 : 0); in NewObjectBoilerplateDescription()
377 has_seen_proto); in NewObjectBoilerplateDescription()
Dfactory-base.h111 int boilerplate, int all_properties, int index_keys, bool has_seen_proto); in EXPORT_TEMPLATE_DECLARE()
/external/v8/src/parsing/
Dparser-base.h1172 ParsePropertyInfo* prop_info, bool* has_seen_proto);
2452 bool* has_seen_proto) { in ParseObjectPropertyDefinition() argument
2483 if (*has_seen_proto) { in ParseObjectPropertyDefinition()
2487 *has_seen_proto = true; in ParseObjectPropertyDefinition()
2634 bool has_seen_proto = false; in ParseObjectLiteral() local
2645 ParseObjectPropertyDefinition(&prop_info, &has_seen_proto); in ParseObjectLiteral()