Searched refs:have_vgpu10 (Results 1 – 11 of 11) sorted by relevance
204 return sws->have_vgpu10 ? 1 : 0; in svga_get_param()214 return sws->have_vgpu10; in svga_get_param()249 (sws->have_vgpu10 ? SVGA3D_SM4_MAX_SURFACE_ARRAYSIZE : 0); in svga_get_param()257 return sws->have_vgpu10; in svga_get_param()259 return !sws->have_vgpu10; in svga_get_param()264 return sws->have_vgpu10; in svga_get_param()272 } else if (sws->have_vgpu10) { in svga_get_param()279 return sws->have_sm5 ? 410 : (sws->have_vgpu10 ? 330 : 120); in svga_get_param()297 return sws->have_vgpu10; in svga_get_param()300 return sws->have_vgpu10 ? SVGA3D_DX_MAX_SOTARGETS : 0; in svga_get_param()[all …]
294 if (ss->sws->have_vgpu10) { in svga_translate_format()334 assert(!ss->sws->have_vgpu10); in svga_translate_format()337 assert(!ss->sws->have_vgpu10); in svga_translate_format()340 assert(!ss->sws->have_vgpu10); in svga_translate_format()1655 assert(sws->have_vgpu10); in svga_get_dx_format_cap()2128 assert(!ss->sws->have_vgpu10); in svga_is_format_supported()2229 assert(ss->sws->have_vgpu10); in svga_is_dx_format_supported()
59 if (ss->sws->have_vgpu10) { in svga_buffer_needs_hw_storage()462 if (ss->sws->have_vgpu10) { in svga_buffer_create()
786 boolean have_vgpu10; member
802 return svga_screen(svga->pipe.screen)->sws->have_vgpu10; in svga_have_vgpu10()
979 if (svgascreen->sws->have_vgpu10) { in svga_texture_create()1111 if (svgascreen->sws->have_vgpu10 && in svga_texture_create()
261 if (vws->base.have_vgpu10) { in vmw_ioctl_gb_surface_create()300 if (vws->base.have_vgpu10) { in vmw_ioctl_gb_surface_create()558 arg.context_handle = (vws->base.have_vgpu10 ? cid : SVGA3D_INVALID_ID); in vmw_ioctl_command()1048 vws->base.have_vgpu10 = FALSE; in vmw_ioctl_init()1087 vws->base.have_vgpu10 = TRUE; in vmw_ioctl_init()1091 vws->base.have_vgpu10 = FALSE; in vmw_ioctl_init()1098 if (vws->ioctl.have_drm_2_15 && vws->base.have_vgpu10) { in vmw_ioctl_init()1167 vws->base.have_vgpu10 ? "on" : "off"); in vmw_ioctl_init()1208 || version->version_major > 2) && vws->base.have_vgpu10) { in vmw_ioctl_init()
55 if (!sws->have_vgpu10) in vmw_svga_winsys_shader_reference()
101 vws->base.have_transfer_from_buffer_cmd = vws->base.have_vgpu10; in vmw_winsys_create()
592 if (!vws->base.have_vgpu10) { in vmw_swc_shader_relocation()805 if (sws->have_vgpu10) in vmw_svga_winsys_context_create()806 vswc->base.cid = vmw_ioctl_extended_context_create(vws, sws->have_vgpu10); in vmw_svga_winsys_context_create()
442 if (!sws->have_vgpu10) { in vmw_svga_winsys_shader_create()