Searched refs:i3DType (Results 1 – 2 of 2) sorted by relevance
279 XFA_AttributeValue i3DType; in StrokeArcOrRounded() local280 std::tie(i3DType, bVisible, fThickness) = Get3DStyle(); in StrokeArcOrRounded()282 if (i3DType != XFA_AttributeValue::Unknown) { in StrokeArcOrRounded()
260 XFA_AttributeValue i3DType; in Stroke() local261 std::tie(i3DType, bVisible, fThickness) = Get3DStyle(); in Stroke()262 if (i3DType != XFA_AttributeValue::Unknown) { in Stroke()266 switch (i3DType) { in Stroke()