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Searched refs:in_render_loop (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_pass.c122 subpass->input_attachments[j].in_render_loop = true; in lvp_render_pass_compile()
123 subpass->color_attachments[k].in_render_loop = true; in lvp_render_pass_compile()
129 subpass->input_attachments[j].in_render_loop = true; in lvp_render_pass_compile()
130 subpass->depth_stencil_attachment->in_render_loop = true; in lvp_render_pass_compile()
Dlvp_private.h348 bool in_render_loop; member
/external/mesa3d/src/amd/vulkan/
Dradv_meta_clear.c713 bool in_render_loop, in depth_view_can_fast_clear() argument
736 …radv_layout_is_htile_compressed(cmd_buffer->device, iview->image, layout, in_render_loop, queue_ma… in depth_view_can_fast_clear()
749 bool in_render_loop, in pick_depthstencil_pipeline() argument
754 in_render_loop, clear_rect, clear_value); in pick_depthstencil_pipeline()
864 ds_att->in_render_loop, in emit_depthstencil_clear()
882 ds_att->layout, ds_att->in_render_loop, in emit_depthstencil_clear()
1084 bool in_render_loop, in radv_can_fast_clear_depth() argument
1093 …f (!radv_layout_is_htile_compressed(cmd_buffer->device, iview->image, image_layout, in_render_loop, in radv_can_fast_clear_depth()
1690 bool in_render_loop, in radv_can_fast_clear_color() argument
1700 if (!radv_layout_can_fast_clear(iview->image, image_layout, in_render_loop, in radv_can_fast_clear_color()
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Dradv_pass.c280 subpass->input_attachments[j].in_render_loop = true; in radv_render_pass_compile()
281 subpass->color_attachments[k].in_render_loop = true; in radv_render_pass_compile()
287 subpass->input_attachments[j].in_render_loop = true; in radv_render_pass_compile()
288 subpass->depth_stencil_attachment->in_render_loop = true; in radv_render_pass_compile()
Dradv_cmd_buffer.c1558 bool in_render_loop) in radv_emit_fb_color_state() argument
1564 if (!radv_layout_dcc_compressed(cmd_buffer->device, image, layout, in_render_loop, in radv_emit_fb_color_state()
1571 if (!radv_layout_can_fast_clear(image, layout, in_render_loop, in radv_emit_fb_color_state()
1687 bool in_render_loop, bool requires_cond_exec) in radv_update_zrange_precision() argument
1697 if (!radv_layout_is_htile_compressed(cmd_buffer->device, image, layout, in_render_loop, in radv_update_zrange_precision()
1734 bool in_render_loop) in radv_emit_fb_ds_state() argument
1740 if (!radv_layout_is_htile_compressed(cmd_buffer->device, image, layout, in_render_loop, in radv_emit_fb_ds_state()
1809 in_render_loop, true); in radv_emit_fb_ds_state()
1860 bool in_render_loop = subpass->depth_stencil_attachment->in_render_loop; in radv_update_bound_fast_clear_ds() local
1863 iview, layout, in_render_loop, false); in radv_update_bound_fast_clear_ds()
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Dradv_private.h1909 bool in_render_loop,
1914 bool in_render_loop,
1920 bool in_render_loop,
2264 bool in_render_loop; member
Dradv_meta_resolve.c762 dst_att.in_render_loop, in radv_cmd_buffer_resolve_subpass()
835 dest_att.in_render_loop, in radv_cmd_buffer_resolve_subpass()
Dradv_image.c1744 bool in_render_loop, in radv_layout_is_htile_compressed() argument
1749 !in_render_loop && in radv_layout_is_htile_compressed()
1776 bool in_render_loop, in radv_layout_can_fast_clear() argument
1786 bool in_render_loop, in radv_layout_dcc_compressed() argument