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Searched refs:infoLogLength (Results 1 – 15 of 15) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
DOGLES2HelloAPI_LinuxX11.cpp472 int infoLogLength, charactersWritten; in InitialiseShaders() local
473 glGetShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in InitialiseShaders()
476 char* infoLog = new char[infoLogLength]; in InitialiseShaders()
477 glGetShaderInfoLog(fragmentShader, infoLogLength, &charactersWritten, infoLog); in InitialiseShaders()
480 infoLogLength>1 ? printf("%s", infoLog) : printf("Failed to compile fragment shader."); in InitialiseShaders()
515 int infoLogLength, charactersWritten; in InitialiseShaders() local
516 glGetShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in InitialiseShaders()
519 char* infoLog = new char[infoLogLength]; in InitialiseShaders()
520 glGetShaderInfoLog(vertexShader, infoLogLength, &charactersWritten, infoLog); in InitialiseShaders()
523 infoLogLength>1 ? printf("%s", infoLog) : printf("Failed to compile vertex shader."); in InitialiseShaders()
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DOGLES2HelloAPI_OSX.mm374 int infoLogLength, charactersWritten;
375 glGetShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
378 char* infoLog = new char[infoLogLength];
379 glGetShaderInfoLog(fragmentShader, infoLogLength, &charactersWritten, infoLog);
382 infoLogLength>1 ? printf("%s", infoLog) : printf("Failed to compile fragment shader.");
417 int infoLogLength, charactersWritten;
418 glGetShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength);
421 char* infoLog = new char[infoLogLength];
422 glGetShaderInfoLog(vertexShader, infoLogLength, &charactersWritten, infoLog);
425 infoLogLength>1 ? printf("%s", infoLog) : printf("Failed to compile vertex shader.");
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/external/deqp/modules/egl/
DteglSwapBuffersTests.cpp164 deInt32 infoLogLength = 0; in createGLES2Program() local
167 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program()
169 vertexInfoLog.resize(infoLogLength, '\0'); in createGLES2Program()
171 …gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexIn… in createGLES2Program()
174 vertexInfoLog.resize(infoLogLength); in createGLES2Program()
178 deInt32 infoLogLength = 0; in createGLES2Program() local
181 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program()
183 fragmentInfoLog.resize(infoLogLength, '\0'); in createGLES2Program()
185 …gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(frag… in createGLES2Program()
188 fragmentInfoLog.resize(infoLogLength); in createGLES2Program()
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DteglNativeCoordMappingTests.cpp132 deInt32 infoLogLength = 0; in createGLES2Program() local
135 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program()
137 vertexInfoLog.resize(infoLogLength, '\0'); in createGLES2Program()
139 …gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexIn… in createGLES2Program()
142 vertexInfoLog.resize(infoLogLength); in createGLES2Program()
146 deInt32 infoLogLength = 0; in createGLES2Program() local
149 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program()
151 fragmentInfoLog.resize(infoLogLength, '\0'); in createGLES2Program()
153 …gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(frag… in createGLES2Program()
156 fragmentInfoLog.resize(infoLogLength); in createGLES2Program()
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DteglNativeColorMappingTests.cpp132 deInt32 infoLogLength = 0; in createGLES2Program() local
135 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program()
137 vertexInfoLog.resize(infoLogLength, '\0'); in createGLES2Program()
139 …gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexIn… in createGLES2Program()
142 vertexInfoLog.resize(infoLogLength); in createGLES2Program()
146 deInt32 infoLogLength = 0; in createGLES2Program() local
149 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program()
151 fragmentInfoLog.resize(infoLogLength, '\0'); in createGLES2Program()
153 …gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(frag… in createGLES2Program()
156 fragmentInfoLog.resize(infoLogLength); in createGLES2Program()
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DteglGetFrameTimestampsTests.cpp403 deInt32 infoLogLength = 0; in createGLES2Program() local
406 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program()
408 vertexInfoLog.resize(infoLogLength, '\0'); in createGLES2Program()
410 …gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexIn… in createGLES2Program()
413 vertexInfoLog.resize(infoLogLength); in createGLES2Program()
417 deInt32 infoLogLength = 0; in createGLES2Program() local
420 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program()
422 fragmentInfoLog.resize(infoLogLength, '\0'); in createGLES2Program()
424 …gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(frag… in createGLES2Program()
427 fragmentInfoLog.resize(infoLogLength); in createGLES2Program()
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/external/angle/util/
Dshader_utils.cpp93 GLint infoLogLength; in CompileShader() local
94 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLength); in CompileShader()
98 if (infoLogLength > 1) in CompileShader()
100 std::vector<GLchar> infoLog(infoLogLength); in CompileShader()
141 GLint infoLogLength; in CheckLinkStatusAndReturnProgram() local
142 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength); in CheckLinkStatusAndReturnProgram()
146 if (infoLogLength > 1) in CheckLinkStatusAndReturnProgram()
148 std::vector<GLchar> infoLog(infoLogLength); in CheckLinkStatusAndReturnProgram()
/external/angle/src/libANGLE/renderer/gl/
DShaderGL.cpp193 GLint infoLogLength = 0; in checkShader() local
194 functions->getShaderiv(mShaderID, GL_INFO_LOG_LENGTH, &infoLogLength); in checkShader()
198 if (infoLogLength > 1) in checkShader()
200 std::vector<char> buf(infoLogLength); in checkShader()
201 functions->getShaderInfoLog(mShaderID, infoLogLength, nullptr, &buf[0]); in checkShader()
DProgramGL.cpp958 GLint infoLogLength = 0; in checkLinkStatus() local
959 mFunctions->getProgramiv(mProgramID, GL_INFO_LOG_LENGTH, &infoLogLength); in checkLinkStatus()
963 if (infoLogLength > 1) in checkLinkStatus()
965 std::vector<char> buf(infoLogLength); in checkLinkStatus()
966 mFunctions->getProgramInfoLog(mProgramID, infoLogLength, nullptr, &buf[0]); in checkLinkStatus()
/external/angle/src/tests/gl_tests/
DParallelShaderCompileTest.cpp100 GLint infoLogLength; in checkShader() local
101 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLength); in checkShader()
105 if (infoLogLength > 1) in checkShader()
107 std::vector<GLchar> infoLog(infoLogLength); in checkShader()
DProgramBinaryTest.cpp111 GLint infoLogLength; in saveAndLoadProgram() local
112 glGetProgramiv(loadedProgram, GL_INFO_LOG_LENGTH, &infoLogLength); in saveAndLoadProgram()
114 if (infoLogLength > 0) in saveAndLoadProgram()
116 std::vector<GLchar> infoLog(infoLogLength); in saveAndLoadProgram()
DGLSLTest.cpp448 GLint infoLogLength; in QueryErrorMessage() local
449 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength); in QueryErrorMessage()
452 if (infoLogLength >= 1) in QueryErrorMessage()
454 std::vector<GLchar> infoLog(infoLogLength); in QueryErrorMessage()
2075 GLint infoLogLength; in TEST_P() local
2076 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLength); in TEST_P()
2079 infoLog.resize(infoLogLength); in TEST_P()
/external/deqp/external/openglcts/modules/gl/
Dgl3cTransformFeedbackOverflowQueryTests.cpp1227 GLint infoLogLength = 0; in buildTransformFeedbackProgram() local
1228 gl.getShaderiv(vShader, GL_INFO_LOG_LENGTH, &infoLogLength); in buildTransformFeedbackProgram()
1230 std::vector<char> infoLogBuf(infoLogLength + 1); in buildTransformFeedbackProgram()
1253 GLint infoLogLength = 0; in buildTransformFeedbackProgram() local
1254 gl.getShaderiv(gShader, GL_INFO_LOG_LENGTH, &infoLogLength); in buildTransformFeedbackProgram()
1256 std::vector<char> infoLogBuf(infoLogLength + 1); in buildTransformFeedbackProgram()
1275 GLint infoLogLength = 0; in buildTransformFeedbackProgram() local
1276 gl.getProgramiv(m_program, GL_INFO_LOG_LENGTH, &infoLogLength); in buildTransformFeedbackProgram()
1278 std::vector<char> infoLogBuf(infoLogLength + 1); in buildTransformFeedbackProgram()
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp647 glw::GLint infoLogLength; in beforeDrawCall() local
676 infoLogLength = 0; in beforeDrawCall()
679 m_gl.getProgramiv(m_target, GL_INFO_LOG_LENGTH, &infoLogLength); in beforeDrawCall()
681 m_gl.getProgramPipelineiv(m_target, GL_INFO_LOG_LENGTH, &infoLogLength); in beforeDrawCall()
687 if (infoLogLength <= 0) in beforeDrawCall()
693 …logBuffer.resize(infoLogLength + 2, '0'); // +1 for zero terminator (infoLogLength should include … in beforeDrawCall()
696 m_gl.getProgramInfoLog(m_target, infoLogLength + 1, &bytesWritten, &logBuffer[0]); in beforeDrawCall()
698 m_gl.getProgramPipelineInfoLog(m_target, infoLogLength + 1, &bytesWritten, &logBuffer[0]); in beforeDrawCall()
/external/angle/src/libANGLE/
DGLES1Renderer.cpp536 GLint infoLogLength = shaderObject->getInfoLogLength(); in compileShader() local
537 std::vector<char> infoLog(infoLogLength, 0); in compileShader()
538 shaderObject->getInfoLog(infoLogLength - 1, nullptr, infoLog.data()); in compileShader()
579 GLint infoLogLength = programObject->getExecutable().getInfoLogLength(); in linkProgram() local
580 std::vector<char> infoLog(infoLogLength, 0); in linkProgram()
581 programObject->getExecutable().getInfoLog(infoLogLength - 1, nullptr, infoLog.data()); in linkProgram()