Searched refs:initial_alpha (Results 1 – 1 of 1) sorted by relevance
23 const auto initial_alpha = paint->getAlpha(), in modulatePaint() local24 alpha = SkToU8(sk_float_round2int(initial_alpha * fOpacity)); in modulatePaint()26 if (alpha != initial_alpha || fColorFilter) { in modulatePaint()