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Searched refs:initial_alpha (Results 1 – 1 of 1) sorted by relevance

/external/skqp/modules/sksg/src/
DSkSGRenderNode.cpp23 const auto initial_alpha = paint->getAlpha(), in modulatePaint() local
24 alpha = SkToU8(sk_float_round2int(initial_alpha * fOpacity)); in modulatePaint()
26 if (alpha != initial_alpha || fColorFilter) { in modulatePaint()