Searched refs:inputVaryings (Results 1 – 7 of 7) sorted by relevance
/external/angle/src/compiler/translator/tree_ops/ |
D | RemoveInactiveInterfaceVariables.cpp | 28 const std::vector<sh::ShaderVariable> &inputVaryings, 45 const std::vector<sh::ShaderVariable> &inputVaryings, in RemoveInactiveInterfaceVariablesTraverser() argument 51 mInputVaryings(inputVaryings), in RemoveInactiveInterfaceVariablesTraverser() 135 const std::vector<sh::ShaderVariable> &inputVaryings, in RemoveInactiveInterfaceVariables() argument 140 RemoveInactiveInterfaceVariablesTraverser traverser(attributes, inputVaryings, outputVariables, in RemoveInactiveInterfaceVariables()
|
D | RemoveInactiveInterfaceVariables.h | 33 const std::vector<sh::ShaderVariable> &inputVaryings,
|
/external/angle/src/tests/compiler_tests/ |
D | CollectVariables_test.cpp | 1112 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local 1113 ASSERT_EQ(1u, inputVaryings.size()); in TEST_F() 1115 const ShaderVariable *varying = &inputVaryings[0]; in TEST_F() 1145 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local 1146 ASSERT_EQ(1u, inputVaryings.size()); in TEST_F() 1148 const ShaderVariable *varying = &inputVaryings[0]; in TEST_F() 1183 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local 1184 ASSERT_EQ(1u, inputVaryings.size()); in TEST_F() 1185 const ShaderVariable *glInvocationID = &inputVaryings[0]; in TEST_F() 1303 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local [all …]
|
/external/angle/src/compiler/translator/ |
D | CollectVariables.h | 25 std::vector<ShaderVariable> *inputVaryings,
|
D | CollectVariables.cpp | 110 std::vector<ShaderVariable> *inputVaryings, 227 std::vector<sh::ShaderVariable> *inputVaryings, in CollectVariablesTraverser() argument 241 mInputVaryings(inputVaryings), in CollectVariablesTraverser() 997 std::vector<ShaderVariable> *inputVaryings, in CollectVariables() argument 1008 CollectVariablesTraverser collect(attributes, outputVariables, uniforms, inputVaryings, in CollectVariables()
|
/external/angle/samples/shader_translator/ |
D | shader_translator.cpp | 683 const std::vector<sh::ShaderVariable> *inputVaryings = sh::GetInputVaryings(compiler); in PrintActiveVariables() local 698 numVars = inputVaryings->size(); in PrintActiveVariables() 723 var = &((*inputVaryings)[i]); in PrintActiveVariables()
|
/external/angle/src/libANGLE/ |
D | Program.cpp | 3520 const std::vector<sh::ShaderVariable> &inputVaryings = consumingShader->getInputVaryings(); in linkValidateShaderInterfaceMatching() local 3525 getFilteredVaryings(inputVaryings, &filteredInputVaryings); in linkValidateShaderInterfaceMatching()
|