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Searched refs:inputVaryings (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/compiler/translator/tree_ops/
DRemoveInactiveInterfaceVariables.cpp28 const std::vector<sh::ShaderVariable> &inputVaryings,
45 const std::vector<sh::ShaderVariable> &inputVaryings, in RemoveInactiveInterfaceVariablesTraverser() argument
51 mInputVaryings(inputVaryings), in RemoveInactiveInterfaceVariablesTraverser()
135 const std::vector<sh::ShaderVariable> &inputVaryings, in RemoveInactiveInterfaceVariables() argument
140 RemoveInactiveInterfaceVariablesTraverser traverser(attributes, inputVaryings, outputVariables, in RemoveInactiveInterfaceVariables()
DRemoveInactiveInterfaceVariables.h33 const std::vector<sh::ShaderVariable> &inputVaryings,
/external/angle/src/tests/compiler_tests/
DCollectVariables_test.cpp1112 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local
1113 ASSERT_EQ(1u, inputVaryings.size()); in TEST_F()
1115 const ShaderVariable *varying = &inputVaryings[0]; in TEST_F()
1145 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local
1146 ASSERT_EQ(1u, inputVaryings.size()); in TEST_F()
1148 const ShaderVariable *varying = &inputVaryings[0]; in TEST_F()
1183 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local
1184 ASSERT_EQ(1u, inputVaryings.size()); in TEST_F()
1185 const ShaderVariable *glInvocationID = &inputVaryings[0]; in TEST_F()
1303 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local
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/external/angle/src/compiler/translator/
DCollectVariables.h25 std::vector<ShaderVariable> *inputVaryings,
DCollectVariables.cpp110 std::vector<ShaderVariable> *inputVaryings,
227 std::vector<sh::ShaderVariable> *inputVaryings, in CollectVariablesTraverser() argument
241 mInputVaryings(inputVaryings), in CollectVariablesTraverser()
997 std::vector<ShaderVariable> *inputVaryings, in CollectVariables() argument
1008 CollectVariablesTraverser collect(attributes, outputVariables, uniforms, inputVaryings, in CollectVariables()
/external/angle/samples/shader_translator/
Dshader_translator.cpp683 const std::vector<sh::ShaderVariable> *inputVaryings = sh::GetInputVaryings(compiler); in PrintActiveVariables() local
698 numVars = inputVaryings->size(); in PrintActiveVariables()
723 var = &((*inputVaryings)[i]); in PrintActiveVariables()
/external/angle/src/libANGLE/
DProgram.cpp3520 const std::vector<sh::ShaderVariable> &inputVaryings = consumingShader->getInputVaryings(); in linkValidateShaderInterfaceMatching() local
3525 getFilteredVaryings(inputVaryings, &filteredInputVaryings); in linkValidateShaderInterfaceMatching()