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Searched refs:invHeight (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/core/
DSkRasterPipeline.h151 float invWidth, invHeight; member
/external/skia/src/shaders/
DSkImageShader.cpp532 ctx->invHeight = 1.0f / ctx->height; in doStages()
559 ctx->invHeight = 1.0f / ctx->height; in doStages()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp3698 const float invHeight = 1.0f / height; in onRegenerateMipMapLevels() local
3700 invWidth, (width - 1) * invWidth, invHeight, (height - 1) * invHeight)); in onRegenerateMipMapLevels()
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp3864 const float invHeight = 1.0f / height; in onRegenerateMipMapLevels() local
3866 invWidth, (width - 1) * invWidth, invHeight, (height - 1) * invHeight)); in onRegenerateMipMapLevels()
/external/skia/src/opts/
DSkRasterPipeline_opts.h2771 y = tile(y, ctx->tileY, ctx->height, ctx->invHeight); in sample()
4148 y = tile(y, ctx->tileY, ctx->height, ctx->invHeight);