Searched refs:invHeight (Results 1 – 5 of 5) sorted by relevance
/external/skia/src/core/ |
D | SkRasterPipeline.h | 151 float invWidth, invHeight; member
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/external/skia/src/shaders/ |
D | SkImageShader.cpp | 532 ctx->invHeight = 1.0f / ctx->height; in doStages() 559 ctx->invHeight = 1.0f / ctx->height; in doStages()
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 3698 const float invHeight = 1.0f / height; in onRegenerateMipMapLevels() local 3700 invWidth, (width - 1) * invWidth, invHeight, (height - 1) * invHeight)); in onRegenerateMipMapLevels()
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/external/skqp/src/gpu/gl/ |
D | GrGLGpu.cpp | 3864 const float invHeight = 1.0f / height; in onRegenerateMipMapLevels() local 3866 invWidth, (width - 1) * invWidth, invHeight, (height - 1) * invHeight)); in onRegenerateMipMapLevels()
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/external/skia/src/opts/ |
D | SkRasterPipeline_opts.h | 2771 y = tile(y, ctx->tileY, ctx->height, ctx->invHeight); in sample() 4148 y = tile(y, ctx->tileY, ctx->height, ctx->invHeight);
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