Searched refs:invalidateBufferData (Results 1 – 16 of 16) sorted by relevance
20 void invalidateBufferData(BufferID bufferPacked); \
2724 void Context::invalidateBufferData(BufferID buffer) in invalidateBufferData() function in gl::Context
110 … fFunctions.fInvalidateBufferData = bind_to_member(this, &GrGLTestInterface::invalidateBufferData); in GrGLTestInterface()
111 virtual GrGLvoid invalidateBufferData(GrGLuint buffer) {} in invalidateBufferData() function
414 glInvalidateBufferDataFunc invalidateBufferData; variable
244 gl->invalidateBufferData = (glInvalidateBufferDataFunc) loader->get("glInvalidateBufferD…
253 gl->invalidateBufferData = (glInvalidateBufferDataFunc) loader->get("glInvalidateBufferD…
317 gl->invalidateBufferData = (glInvalidateBufferDataFunc) loader->get("glInvalidateBufferD…
3276 gl->invalidateBufferData(buffer);
607 ASSIGN("glInvalidateBufferData", invalidateBufferData); in initProcsDesktopGL()1079 ASSIGN("glInvalidateBufferData", invalidateBufferData); in initProcsDesktopGL()3375 invalidateBufferData = &glInvalidateBufferDataNULL; in initProcsDesktopGLNULL()3845 invalidateBufferData = &glInvalidateBufferDataNULL; in initProcsDesktopGLNULL()
583 PFNGLINVALIDATEBUFFERDATAPROC invalidateBufferData = nullptr; variable
674 context->invalidateBufferData(bufferPacked); in InvalidateBufferData()
414 gl->invalidateBufferData = glInvalidateBufferData;
2890 m_gl.invalidateBufferData(m_sparse_bo); in execute()
3042 m_gl.invalidateBufferData(buffer);