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Searched refs:invalidateDriverUniforms (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
DContextMtl.h224 void invalidateDriverUniforms();
DContextMtl.mm972 void ContextMtl::invalidateDriverUniforms()
1222 invalidateDriverUniforms();
1237 invalidateDriverUniforms();
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp1208 invalidateDriverUniforms(); in syncState()
1608 invalidateDriverUniforms(); in invalidateViewport()
1617 invalidateDriverUniforms(); in invalidateTexturesAndSamplers()
1630 void StateManager11::invalidateDriverUniforms() in invalidateDriverUniforms() function in rx::StateManager11
1654 invalidateDriverUniforms(); in invalidateConstantBuffer()
DStateManager11.h390 void invalidateDriverUniforms();
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.h861 void invalidateDriverUniforms();
DContextVk.cpp2983 invalidateDriverUniforms(); in syncState()
3063 invalidateDriverUniforms(); in onMakeCurrent()
3259 void ContextVk::invalidateDriverUniforms() in invalidateDriverUniforms() function in rx::ContextVk