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Searched refs:invalidateGraphicsDriverUniforms (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp953 invalidateGraphicsDriverUniforms(); in setupDraw()
2600 invalidateGraphicsDriverUniforms(); in updateViewport()
2605 invalidateGraphicsDriverUniforms(); in updateDepthRange()
3253 void ContextVk::invalidateGraphicsDriverUniforms() in invalidateGraphicsDriverUniforms() function in rx::ContextVk
3307 invalidateGraphicsDriverUniforms(); in onTransformFeedbackStateChanged()
DContextVk.h860 void invalidateGraphicsDriverUniforms();