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Searched refs:inverseY (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/compiler/translator/
DTranslatorMetal.cpp50 TIntermBinary *inverseY = new TIntermBinary(EOpMul, positionY->deepCopy(), negViewportYScale); in AppendVertexShaderPositionYCorrectionToMain() local
54 TIntermBinary *assignment = new TIntermBinary(TOperator::EOpAssign, positionYLHS, inverseY); in AppendVertexShaderPositionYCorrectionToMain()
DTranslatorVulkan.cpp254 TIntermBinary *inverseY = new TIntermBinary(EOpMul, removePivot, viewportYScale); in FlipBuiltinVariable() local
255 TIntermBinary *plusPivot = new TIntermBinary(EOpAdd, inverseY, pivot->deepCopy()); in FlipBuiltinVariable()