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Searched refs:invertViewport (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
Dvk_utils.cpp948 bool invertViewport, in GetViewport() argument
959 if (invertViewport) in GetViewport()
DFramebufferVk.cpp1443 bool invertViewport = contextVk->isViewportFlipEnabledForDrawFBO(); in getScissoredRenderArea() local
1445 return ClipRectToScissor(contextVk->getState(), renderArea, invertViewport); in getScissoredRenderArea()
Dvk_utils.h670 bool invertViewport,
DUtilsVk.cpp1249 bool invertViewport = contextVk->isViewportFlipEnabledForDrawFBO(); in clearFramebuffer() local
1250 gl_vk::GetViewport(completeRenderArea, 0.0f, 1.0f, invertViewport, completeRenderArea.height, in clearFramebuffer()
DContextVk.h832 bool invertViewport);
DContextVk.cpp2550 bool invertViewport) in updateViewport() argument
2597 gl_vk::GetViewport(correctedRect, nearPlane, farPlane, invertViewport, in updateViewport()