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Searched refs:isBoundAsImageTexture (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.h230 ANGLE_INLINE bool isBoundAsImageTexture(gl::ContextID contextID) const in isBoundAsImageTexture() function
232 return mState.isBoundAsImageTexture(contextID); in isBoundAsImageTexture()
DContextVk.cpp1276 if (textureVk->isBoundAsImageTexture(mState.getContextID())) in handleDirtyTexturesImpl()
/external/angle/src/libANGLE/
DTexture.h149 bool isBoundAsImageTexture(ContextID contextID) const in isBoundAsImageTexture() function
455 ASSERT(mState.isBoundAsImageTexture(contextID)); in onUnbindAsImageTexture()
DFramebufferAttachment.cpp292 return textureState.isBoundAsImageTexture(contextID) || in isBoundAsSamplerOrImage()