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Searched refs:isCullFaceEnabled (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTPrint3DAPI.cpp153 GLboolean isCullFaceEnabled; member
486 m_pAPI->isCullFaceEnabled = glIsEnabled(GL_CULL_FACE); in APIRenderStates()
521 if (!m_pAPI->isCullFaceEnabled) glDisable(GL_CULL_FACE); in APIRenderStates()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h312 bool isCullFaceEnabled() const;
DContext.cpp375 bool Context::isCullFaceEnabled() const in isCullFaceEnabled() function in es1::Context
DlibGLES_CM.cpp2483 case GL_CULL_FACE: return context->isCullFaceEnabled(); break; in IsEnabled()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h449 bool isCullFaceEnabled() const;
DContext.cpp366 bool Context::isCullFaceEnabled() const in isCullFaceEnabled() function in es2::Context
DlibGLESv2.cpp3823 case GL_CULL_FACE: return context->isCullFaceEnabled(); in IsEnabled()
/external/angle/src/libANGLE/
DState.h155 bool isCullFaceEnabled() const { return mRasterizer.cullFace; } in isCullFaceEnabled() function
DState.cpp1243 return isCullFaceEnabled(); in getEnableFeature()
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp1651 setCullFaceEnabled(state.isCullFaceEnabled()); in syncState()