Searched refs:isEmulatedBuiltIn (Results 1 – 4 of 4) sorted by relevance
124 bool isEmulatedBuiltIn() const;
290 bool ShaderVariable::isEmulatedBuiltIn() const in isEmulatedBuiltIn() function in sh::ShaderVariable
768 if ((uniform.isBuiltIn() && !uniform.isEmulatedBuiltIn()) || in indexUniforms()845 if (uniform.isBuiltIn() && !uniform.isEmulatedBuiltIn()) in gatherUniformLocationsAndCheckConflicts()
2588 if (uniform.isBuiltIn() && !uniform.isEmulatedBuiltIn()) in defineUniformBase()