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Searched refs:isEmulatedBuiltIn (Results 1 – 4 of 4) sorted by relevance

/external/angle/include/GLSLANG/
DShaderVars.h124 bool isEmulatedBuiltIn() const;
/external/angle/src/compiler/translator/
DShaderVars.cpp290 bool ShaderVariable::isEmulatedBuiltIn() const in isEmulatedBuiltIn() function in sh::ShaderVariable
/external/angle/src/libANGLE/
DProgramLinkedResources.cpp768 if ((uniform.isBuiltIn() && !uniform.isEmulatedBuiltIn()) || in indexUniforms()
845 if (uniform.isBuiltIn() && !uniform.isEmulatedBuiltIn()) in gatherUniformLocationsAndCheckConflicts()
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp2588 if (uniform.isBuiltIn() && !uniform.isEmulatedBuiltIn()) in defineUniformBase()