Searched refs:isLUMA (Results 1 – 9 of 9) sorted by relevance
53 constexpr bool isLUMA() const;181 constexpr bool Format::isLUMA() const in isLUMA() function
172 bool isLUMA() const;
360 bool InternalFormat::isLUMA() const in isLUMA() function in gl::InternalFormat422 if (isLUMA()) in isRequiredRenderbufferFormat()
358 if (angleFormat.isLUMA()) in MapSwizzleState()
68 ASSERT(!dstFormat.isLUMA() && !srcFormat.isLUMA()); in AreSrcAndDstColorChannelsBlitCompatible()
545 if (sourceVkFormat.intendedFormat().isLUMA()) in copySubTextureImpl()549 if (destVkFormat.intendedFormat().isLUMA()) in copySubTextureImpl()
326 ASSERT(((intendedFormat.redBits > 0) == (imageFormat.redBits > 0)) || intendedFormat.isLUMA()); in GetFormatDefaultChannelMask()1681 shaderParams.destIsAlpha = dstIntendedFormat.isLUMA() && dstIntendedFormat.alphaBits > 0; in copyImage()
497 if (internalFormat.componentType == GL_FLOAT && !internalFormat.isLUMA()) in GetNativeInternalFormat()
1201 blitParams.dstLuminance = internalFormat.isLUMA();