/external/swiftshader/third_party/subzero/src/ |
D | IceAssembler.h | 54 assert(!isLinked()); in finalCheck() 73 assert(isLinked()); in getLinkPosition() 80 bool isLinked() const { return Position > 0; } in isLinked() function
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D | IceAssembler.cpp | 46 assert(isLinked()); in linkTo()
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D | IceAssemblerMIPS32.cpp | 194 while (L->isLinked()) { in bind()
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D | IceAssemblerARM32.cpp | 775 while (L->isLinked()) { in bind()
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D | IceAssemblerX86BaseImpl.h | 3849 while (L->isLinked()) { in bind()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/ |
D | OGLES2HelloAPI_LinuxX11.cpp | 543 GLint isLinked; in InitialiseShaders() local 544 glGetProgramiv(shaderProgram, GL_LINK_STATUS, &isLinked); in InitialiseShaders() 545 if (!isLinked) in InitialiseShaders()
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D | OGLES2HelloAPI_OSX.mm | 445 GLint isLinked; 446 glGetProgramiv(shaderProgram, GL_LINK_STATUS, &isLinked); 447 if (!isLinked)
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/external/angle/src/libANGLE/ |
D | validationES31.cpp | 1532 if (!programObject->isLinked()) in ValidateGetProgramResourceLocation() 1786 if (!program->isLinked()) in ValidateUseProgramStages() 1826 if ((programId.value != 0) && !program->isLinked()) in ValidateActiveShaderProgram() 2126 if (!programObject->isLinked()) in ValidateGetProgramResourceLocationIndexEXT()
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D | validationES.cpp | 2175 if (!program->isLinked()) in ValidateUniformCommonBase() 3289 if (!programObject || !programObject->isLinked()) in ValidateGetUniformBase() 3737 if (!programObject->isLinked()) in ValidateGetProgramBinaryBase() 4511 if (!programObject->isLinked()) in ValidateGetProgramivBase() 4538 if (!programObject->isLinked()) in ValidateGetProgramivBase()
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D | queryutils.cpp | 1216 *params = program->isLinked(); in QueryProgramiv() 1280 *params = program->isSeparable() && program->isLinked(); in QueryProgramiv() 1984 if (!program->isLinked()) in QueryProgramResourceiv()
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D | Program.h | 523 bool isLinked() const in isLinked() function
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D | FrameCapture.cpp | 1413 if (!program->isLinked()) in CaptureUpdateUniformValues() 2243 if (!program->isLinked()) in CaptureMidExecutionSetup() 3691 ASSERT(program->isLinked()); in GetLinkedProgramForCapture()
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D | GLES1Renderer.cpp | 577 if (!programObject->isLinked()) in linkProgram()
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D | validationES2.cpp | 4861 if (!programObject->isLinked()) in ValidateGetAttribLocation() 5018 if (!programObject->isLinked()) in ValidateGetUniformLocation() 6220 if (!programObject->isLinked()) in ValidateUseProgram()
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D | validationES3.cpp | 3860 if (!programObject->isLinked()) in ValidateGetFragDataLocation() 4488 if (!programObject->isLinked()) in ValidateGetFragDataIndexEXT()
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D | State.cpp | 3176 ASSERT(program->isLinked()); in onProgramExecutableChange()
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D | Context.cpp | 7047 if (!programObject->isLinked()) in getUniformIndices() 8254 if (programObject->isLinked()) in onProgramLink()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.cpp | 2374 if(!programObject->isLinked()) in GetAttribLocation() 2926 *params = programObject->isLinked(); in GetProgramiv() 3472 if(!programObject->isLinked()) in GetnUniformfvEXT() 3506 if(!programObject->isLinked()) in GetUniformfv() 3546 if(!programObject->isLinked()) in GetnUniformivEXT() 3580 if(!programObject->isLinked()) in GetUniformiv() 3619 if(!programObject->isLinked()) in GetUniformLocation() 5388 if(program != 0 && !programObject->isLinked()) in UseProgram()
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D | Program.h | 181 bool isLinked() const;
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D | libGLESv3.cpp | 2061 if(!programObject->isLinked()) in GetUniformuiv() 2095 if(!programObject->isLinked()) in GetFragDataLocation() 2491 if(!programObject->isLinked()) in GetUniformIndices() 3476 if(!programObject || !programObject->isLinked()) in GetProgramBinary()
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D | Program.cpp | 2672 bool Program::isLinked() const in isLinked() function in es2::Program 2921 if(isLinked()) in getActiveUniformBlockMaxLength() 3030 if(!isLinked()) in validate()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.cpp | 1846 bool isLinked = (defaultVertexExecutable && defaultPixelExecutable && (!mUseGS || pointGS)); in wait() local 1847 if (!isLinked) in wait() 1851 return isLinked ? angle::Result::Continue : angle::Result::Incomplete; in wait()
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