Searched refs:isMipmapComplete (Results 1 – 8 of 8) sorted by relevance
245 bool isMipmapComplete() const;378 bool isMipmapComplete() const;
730 if(!isMipmapComplete()) in isSamplerComplete()740 bool Texture2D::isMipmapComplete() const in isMipmapComplete() function in es2::Texture2D1748 if(!isMipmapComplete()) in isSamplerComplete()1758 bool Texture3D::isMipmapComplete() const in isMipmapComplete() function in es2::Texture3D
589 if(!generateMipmap && !isMipmapComplete()) in isSamplerComplete()599 bool Texture2D::isMipmapComplete() const in isMipmapComplete() function in es1::Texture2D
165 bool isMipmapComplete() const;
345 bool isMipmapComplete() const;
145 (!texture->isMipmapComplete() || static_cast<GLuint>(level) < effectiveBaseLevel || in ValidateCreateImageMipLevelCommon()151 if (level == 0 && !texture->isMipmapComplete() && in ValidateCreateImageMipLevelCommon()2255 if (level == 0 && !texture->isMipmapComplete() && in ValidateCreateImage()
983 bool Texture::isMipmapComplete() const in isMipmapComplete() function in gl::Texture1474 if (!isMipmapComplete()) in generateMipmap()
133 if (attachmentMipLevel != texture->getBaseLevel() && !texture->isMipmapComplete()) in CheckAttachmentCompleteness()