Searched refs:isShaderLoggingEnabled (Results 1 – 4 of 4) sorted by relevance
252 const bool doShaderLog = log.isShaderLoggingEnabled(); in init()
178 bool isShaderLoggingEnabled (void);
543 bool TestLog::isShaderLoggingEnabled (void) in isShaderLoggingEnabled() function in tcu::TestLog
179 const bool doShaderLog = log.isShaderLoggingEnabled(); in makeGraphicsPipeline()300 const bool doShaderLog = log.isShaderLoggingEnabled(); in makeComputePipeline()