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Searched refs:isStencil (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp558 …bool isStencil = (flags & Device::STENCIL_BUFFER) && Surface::isStencil(source->getInternalFormat(… in stretchRect() local
561 if(!isColor && !isDepth && !isStencil) in stretchRect()
566 int sourceSliceB = isStencil ? source->getStencilSliceB() : source->getInternalSliceB(); in stretchRect()
567 int destSliceB = isStencil ? dest->getStencilSliceB() : dest->getInternalSliceB(); in stretchRect()
568 int sourcePitchB = isStencil ? source->getStencilPitchB() : source->getInternalPitchB(); in stretchRect()
569 int destPitchB = isStencil ? dest->getStencilPitchB() : dest->getInternalPitchB(); in stretchRect()
590 …byte *sourceBuffer = isStencil ? (byte*)source->lockStencil(0, 0, 0, PUBLIC) : (byte*)source->lock… in stretchRect()
591 …byte *destBuffer = isStencil ? (byte*)dest->lockStencil(0, 0, 0, PUBLIC) : (byte*)dest->lockIntern… in stretchRect()
595 isStencil ? source->unlockStencil() : source->unlockInternal(); in stretchRect()
596 isStencil ? dest->unlockStencil() : dest->unlockInternal(); in stretchRect()
[all …]
/external/swiftshader/src/Vulkan/
DVkFormat.h39 bool isStencil() const;
DVkFormat.cpp149 if(isStencil()) aspects |= VK_IMAGE_ASPECT_STENCIL_BIT; in getAspects()
261 bool Format::isStencil() const in isStencil() function in vk::Format
1893 if(target || isDepth() || isStencil()) in pitchB()
1984 if(target || isDepth() || isStencil()) in sliceBUnpadded()
DlibVulkan.cpp198 bool isStencil = format.isStencil(); in ValidateRenderPassPNextChain() local
199 ASSERT(!(aspectReference.aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) || (!isDepth && !isStencil)); in ValidateRenderPassPNextChain()
201 ASSERT(!(aspectReference.aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) || isStencil); in ValidateRenderPassPNextChain()
539 if(vk::Format(format).isDepth() || vk::Format(format).isStencil()) in vkGetPhysicalDeviceImageFormatProperties()
DVkDescriptorSetLayout.cpp454 if(imageView->getFormat().isStencil()) in WriteDescriptorSet()
/external/swiftshader/src/Renderer/
DBlitter.cpp1416 bool isStencil = options.useStencil; in blitReactor() local
1418 …state.sourceFormat = isStencil ? source->getStencilFormat() : source->getFormat(useSourceInternal); in blitReactor()
1419 state.destFormat = isStencil ? dest->getStencilFormat() : dest->getFormat(useDestInternal); in blitReactor()
1447 data.source = isStencil ? source->lockStencil(0, 0, 0, sw::PUBLIC) : in blitReactor()
1449 data.dest = isStencil ? dest->lockStencil(0, 0, 0, sw::PUBLIC) : in blitReactor()
1451 data.sPitchB = isStencil ? source->getStencilPitchB() : source->getPitchB(useSourceInternal); in blitReactor()
1452 data.dPitchB = isStencil ? dest->getStencilPitchB() : dest->getPitchB(useDestInternal); in blitReactor()
1453 data.dSliceB = isStencil ? dest->getStencilSliceB() : dest->getSliceB(useDestInternal); in blitReactor()
1470 if(isStencil) in blitReactor()
DRenderer.hpp284 …eRectF &sRect, Surface *dest, const SliceRect &dRect, bool filter, bool isStencil = false, bool sR…
DSurface.hpp368 static bool isStencil(Format format);
DSurface.cpp1298 stencil.format = isStencil(format) ? FORMAT_S8 : FORMAT_NULL; in Surface()
1355 stencil.format = isStencil(format) ? FORMAT_S8 : FORMAT_NULL; in Surface()
1727 if(target || isDepth(format) || isStencil(format)) in pitchB()
1809 if(target || isDepth(format) || isStencil(format)) in sliceB()
2703 bool Surface::isStencil(Format format) in isStencil() function in sw::Surface
3153 !isStencil(format); in isNormalizedInteger()
3703 return isStencil(external.format); in hasStencil()
DRenderer.cpp732 …eRectF &sRect, Surface *dest, const SliceRect &dRect, bool filter, bool isStencil, bool sRGBconver… in blit() argument
734 blitter->blit(source, sRect, dest, dRect, {filter, isStencil, sRGBconversion}); in blit()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp360 …bool depthStencil = egl::Image::isDepth(source->getInternalFormat()) || egl::Image::isStencil(sour… in stretchRect()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3301 bool isStencil = attachments[attNdx] == (isFboBound ? GL_STENCIL_ATTACHMENT : GL_STENCIL); in invalidateSubFramebuffer() local
3304 RC_IF_ERROR(!isColor && !isDepth && !isStencil && !isDepthStencil, GL_INVALID_VALUE, RC_RET_VOID); in invalidateSubFramebuffer()
3308 if (isStencil || isDepthStencil) discardBuffers[2] = true; in invalidateSubFramebuffer()
3318 bool isStencil = ndx == 2; in invalidateSubFramebuffer() local
3333 else if (isStencil) in invalidateSubFramebuffer()
/external/deqp/modules/gles31/functional/
Des31fTextureBorderClampTests.cpp472 const bool isStencil = isStencilFormat(format, mode); in isCoreFilterableFormat() local
477 if (isStencil || isDepth) in isCoreFilterableFormat()