Home
last modified time | relevance | path

Searched refs:isWebGL (Results 1 – 13 of 13) sorted by relevance

/external/angle/src/compiler/translator/
DValidateGlobalInitializer.cpp23 bool isWebGL,
130 bool isWebGL, in ValidateGlobalInitializerTraverser() argument
134 mIsWebGL(isWebGL), in ValidateGlobalInitializerTraverser()
146 bool isWebGL, in ValidateGlobalInitializer() argument
150 ValidateGlobalInitializerTraverser validate(shaderVersion, isWebGL, in ValidateGlobalInitializer()
DValidateGlobalInitializer.h18 bool isWebGL,
/external/angle/src/libANGLE/
DCompiler.cpp27 bool isWebGL, in SelectShaderSpec() argument
40 return isWebGL ? SH_WEBGL3_SPEC : SH_GLES3_1_SPEC; in SelectShaderSpec()
44 return isWebGL ? SH_WEBGL2_SPEC : SH_GLES3_SPEC; in SelectShaderSpec()
49 if (!isWebGL && majorVersion == 1) in SelectShaderSpec()
54 return isWebGL ? SH_WEBGL_SPEC : SH_GLES2_SPEC; in SelectShaderSpec()
DContext.h568 bool isWebGL() const { return mState.isWebGL(); } in isWebGL() function
DState.h115 bool isWebGL() const { return mExtensions.webglCompatibility; } in isWebGL() function
117 bool isWebGL1() const { return (isWebGL() && mClientVersion.major == 2); } in isWebGL1()
DvalidationES2.cpp882 ASSERT(context->isWebGL()); in ValidateWebGLNamePrefix()
897 ASSERT(context->isWebGL()); in ValidateWebGLNameLength()
4273 if (context->isWebGL()) in ValidateBindAttribLocation()
DContext.cpp3525 (!mSupportedExtensions.robustBufferAccessBehavior && (mState.isWebGL() || mRobustAccess)); in updateCaps()
/external/angle/src/libANGLE/renderer/vulkan/
DShaderVk.cpp32 bool isWebGL = context->getExtensions().webglCompatibility; in compile() local
33 if (isWebGL && mData.getShaderType() != gl::ShaderType::Compute) in compile()
DContextVk.cpp4119 if (mState.getClientMajorVersion() != 2 || mState.isWebGL()) in shouldEmulateSeamfulCubeMapSampling()
/external/angle/src/libANGLE/renderer/metal/
DShaderMtl.mm29 bool isWebGL = context->getExtensions().webglCompatibility;
30 if (isWebGL && mData.getShaderType() != gl::ShaderType::Compute)
DTextureMtl.mm558 if (context->isWebGL())
/external/angle/src/libANGLE/renderer/gl/
DShaderGL.cpp247 bool isWebGL = context->getExtensions().webglCompatibility; in compile() local
248 if (isWebGL && (mData.getShaderType() != gl::ShaderType::Compute)) in compile()
253 if (isWebGL && !context->getState().getEnableFeature(GL_TEXTURE_RECTANGLE_ANGLE)) in compile()
336 if (features.clampArrayAccess.enabled || isWebGL) in compile()
DTextureGL.cpp638 outside && (context->isRobustResourceInitEnabled() || context->isWebGL()); in copyImage()