Searched refs:is_current (Results 1 – 9 of 9) sorted by relevance
159 ac->is_current = false; in apple_glx_create_context()308 if (ac->is_current) in apple_glx_make_current_context()314 oldac->is_current = false; in apple_glx_make_current_context()321 oldac->is_current = false; in apple_glx_make_current_context()426 if (same_drawable && ac->is_current) { in apple_glx_make_current_context()439 ac->is_current = true; in apple_glx_make_current_context()501 if (dest == currentptr || dest->is_current) { in apple_glx_copy_context()
61 bool is_current; /* True if the context is current in some thread. */ member
161 DCHECK(!process.is_current()); in EnsureProcessTerminated()172 DCHECK(!process.is_current()); in EnsureProcessGetsReaped()
38 DCHECK(!process.is_current()); in EnsureProcessTerminated()
286 if (is_current()) in Duplicate()297 bool Process::is_current() const { in is_current() function in base::Process
102 bool is_current() const;
99 assert req.is_current()103 assert not req.is_current()108 assert not req.is_current()120 assert req.is_current(paths)
74 def is_current(self, paths=None): member in Require
842 write_thread_id(int fd, PyThreadState *tstate, int is_current) in write_thread_id() argument844 if (is_current) in write_thread_id()