Searched refs:is_keyed (Results 1 – 2 of 2) sorted by relevance
113 bool keyed_prefix = is_keyed() && !IsStoreInArrayLiteralICKind(kind()); in TraceIC()242 if (is_keyed()) { in RecomputeHandlerForName()338 DCHECK_IMPLIES(!is_keyed(), key->IsName()); in ConfigureVectorState()359 if (!is_keyed()) name = Handle<Name>::null(); in ConfigureVectorState()381 if (!is_keyed()) name = Handle<Name>::null(); in ConfigureVectorState()570 if (is_keyed() && state() != RECOMPUTE_HANDLER) { in UpdatePolymorphicIC()639 if (is_keyed() && nexus()->GetName() != *name) return false; in UpdatePolymorphicIC()719 if (!is_keyed() || state() == RECOMPUTE_HANDLER) { in SetCache()
119 bool is_keyed() const { in is_keyed() function