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Searched refs:is_shad (Results 1 – 3 of 3) sorted by relevance

/external/virglrenderer/src/
Dvrend_blitter.c174 int is_shad; in blit_build_frag_tex_col() local
218 vrend_shader_samplertypeconv(tgsi_tex_target, &is_shad), twm, in blit_build_frag_tex_col()
239 int is_shad; in blit_build_frag_tex_col_msaa() local
266 vrend_shader_samplertypeconv(tgsi_tex_target, &is_shad), in blit_build_frag_tex_col_msaa()
283 int is_shad; in blit_build_frag_tex_writedepth() local
317 vrend_shader_samplertypeconv(tgsi_tex_target, &is_shad), twm); in blit_build_frag_tex_writedepth()
333 int is_shad; in blit_build_frag_blit_msaa_depth() local
351 vrend_shader_samplertypeconv(tgsi_tex_target, &is_shad), ivec, twm); in blit_build_frag_blit_msaa_depth()
Dvrend_shader.h125 const char *vrend_shader_samplertypeconv(int sampler_type, int *is_shad);
Dvrend_shader.c1744 bool *is_shad) in set_texture_reqs() argument
1761 *is_shad = true; in set_texture_reqs()
1774 *is_shad = true; in set_texture_reqs()
1784 *is_shad = true; in set_texture_reqs()
1810 bool is_shad; in emit_txq() local
1813 if (set_texture_reqs(ctx, inst, sreg_index, &is_shad) == false) in emit_txq()
1884 bool is_shad; in emit_txqs() local
1888 if (set_texture_reqs(ctx, inst, sreg_index, &is_shad) == false) in emit_txqs()
2064 bool is_shad = false; in translate_tex() local
2071 if (set_texture_reqs(ctx, inst, sinfo->sreg_index, &is_shad) == false) in translate_tex()
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