Searched refs:kCompressedTexturesNotAttachable (Results 1 – 2 of 2) sorted by relevance
70 MSG kCompressedTexturesNotAttachable = "Compressed textures cannot be attached to a framebuffer."; variable
80 context->validationError(GL_INVALID_OPERATION, kCompressedTexturesNotAttachable); in ValidateFramebufferTextureMultiviewLevelAndFormat()1431 context->validationError(GL_INVALID_OPERATION, kCompressedTexturesNotAttachable); in ValidateFramebufferTextureLayer()