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Searched refs:kDefaultUniformsNameFS (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.h27 {gl::ShaderType::Fragment, sh::vk::kDefaultUniformsNameFS},
/external/angle/include/GLSLANG/
DShaderLang.h773 extern const char kDefaultUniformsNameFS[];
/external/angle/src/compiler/translator/
DShaderLang.cpp725 const char kDefaultUniformsNameFS[] = "defaultUniformsFS"; variable
DTranslatorVulkan.cpp167 {gl::ShaderType::Fragment, vk::kDefaultUniformsNameFS},