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Searched refs:kEntireLevel (Results 1 – 10 of 10) sorted by relevance

/external/angle/src/libANGLE/
DImageIndex.cpp38 return ImageIndex::kEntireLevel; in TextureTargetToLayer()
40 return ImageIndex::kEntireLevel; in TextureTargetToLayer()
42 return ImageIndex::kEntireLevel; in TextureTargetToLayer()
44 return ImageIndex::kEntireLevel; in TextureTargetToLayer()
46 return ImageIndex::kEntireLevel; in TextureTargetToLayer()
48 return ImageIndex::kEntireLevel; in TextureTargetToLayer()
50 return ImageIndex::kEntireLevel; in TextureTargetToLayer()
52 return ImageIndex::kEntireLevel; in TextureTargetToLayer()
78 ASSERT(layerIndex != ImageIndex::kEntireLevel); in TextureTypeToTarget()
88 : mType(TextureType::InvalidEnum), mLevelIndex(0), mLayerIndex(0), mLayerCount(kEntireLevel) in ImageIndex()
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DImageIndex.h51 static ImageIndex Make2DArray(GLint levelIndex, GLint layerIndex = kEntireLevel);
53 static ImageIndex Make3D(GLint levelIndex, GLint layerIndex = kEntireLevel);
57 GLint layerIndex = kEntireLevel,
60 static ImageIndex Make2DMultisampleArray(GLint layerIndex = kEntireLevel);
63 static constexpr GLint kEntireLevel = static_cast<GLint>(-1); variable
DFramebufferAttachment.cpp326 imageIndex.getLevelIndex(), ImageIndex::kEntireLevel, size.depth); in initializeContents()
331 ImageIndex fullMipIndex = ImageIndex::Make2DMultisampleArray(ImageIndex::kEntireLevel); in initializeContents()
DImageIndexIterator_unittest.cpp137 ImageIndex mipImageIndex = ImageIndex::Make2DArray(mip, ImageIndex::kEntireLevel); in TEST()
DTexture.cpp1277 ImageIndex index = ImageIndex::MakeFromTarget(target, level, ImageIndex::kEntireLevel); in copyTexture()
1497 ImageIndex::kEntireLevel, ImageIndex::kEntireLevel); in generateMipmap()
1823 ImageIndex::kEntireLevel, ImageIndex::kEntireLevel); in ensureInitialized()
DFrameCapture.cpp1990 texture->getType(), 0, texture->getMipmapMaxLevel() + 1, gl::ImageIndex::kEntireLevel, in CaptureMidExecutionSetup()
1991 gl::ImageIndex::kEntireLevel); in CaptureMidExecutionSetup()
DFramebuffer.cpp2071 return !imageIndex.hasLayer() || copyTextureLayer == ImageIndex::kEntireLevel || in formsCopyingFeedbackLoopWith()
DContext.cpp3988 textureObj->getType(), level, ImageIndex::kEntireLevel, ImageIndex::kEntireLevel); in framebufferTexture()
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp697 index = gl::ImageIndex::Make3D(index.getLevelIndex(), gl::ImageIndex::kEntireLevel); in initializeContents()
2974 gl::ImageIndex::kEntireLevel, in imageIterator()
2975 gl::ImageIndex::kEntireLevel); in imageIterator()
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_helpers.cpp3208 if (updateLayerCount == static_cast<uint32_t>(gl::ImageIndex::kEntireLevel)) in flushStagedUpdates()
3219 ASSERT(updateLayerCount != static_cast<uint32_t>(gl::ImageIndex::kEntireLevel)); in flushStagedUpdates()