Searched refs:kMultiviewViewsTooLarge (Results 1 – 2 of 2) sorted by relevance
355 MSG kMultiviewViewsTooLarge = "numViews cannot be greater than GL_MAX_VIEWS_ANGLE."; variable
59 context->validationError(GL_INVALID_VALUE, kMultiviewViewsTooLarge); in ValidateFramebufferTextureMultiviewBaseANGLE()