Searched refs:kMustHaveElementArrayBinding (Results 1 – 3 of 3) sorted by relevance
357 MSG kMustHaveElementArrayBinding = "Must have element array buffer bound."; variable
531 context->validationError(GL_INVALID_OPERATION, kMustHaveElementArrayBinding); in ValidateDrawElementsIndirect()
3178 return kMustHaveElementArrayBinding; in ValidateDrawElementsStates()