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Searched refs:kPollingD3DDeviceLostCheckFrequency (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DFence11.cpp93 bool checkDeviceLost = (loopCount % kPollingD3DDeviceLostCheckFrequency) == 0; in finish()
192 bool checkDeviceLost = (loopCount % kPollingD3DDeviceLostCheckFrequency) == 0; in clientWait()
DQuery11.cpp345 (queryState->getDataAttemptCount % kPollingD3DDeviceLostCheckFrequency) == 0; in testQuery()
DRenderer11.cpp1331 bool checkDeviceLost = (attempt % kPollingD3DDeviceLostCheckFrequency) == 0; in finish()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DQuery9.cpp164 (mGetDataAttemptCount % kPollingD3DDeviceLostCheckFrequency) == 0; in testQuery()
DRenderer9.cpp679 bool checkDeviceLost = (attempt % kPollingD3DDeviceLostCheckFrequency) == 0; in finish()
/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.h121 constexpr unsigned int kPollingD3DDeviceLostCheckFrequency = 10; variable