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Searched refs:kVertex_GrShaderType (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp109 &outShaderModules[kVertex_GrShaderType], in loadShadersFromCache()
111 shaders[kVertex_GrShaderType], in loadShadersFromCache()
112 inputs[kVertex_GrShaderType])); in loadShadersFromCache()
247 *sksl[kVertex_GrShaderType], in finalize()
248 &shaderModules[kVertex_GrShaderType], in finalize()
251 &shaders[kVertex_GrShaderType], in finalize()
252 &inputs[kVertex_GrShaderType]); in finalize()
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.mm75 outLibraries[kVertex_GrShaderType] = this->compileMtlShaderLibrary(
76 shaders[kVertex_GrShaderType],
77 inputs[kVertex_GrShaderType]);
85 SkASSERT(outLibraries[kVertex_GrShaderType]);
445 shaderLibraries[kVertex_GrShaderType] = this->generateMtlShaderLibrary(
446 *sksl[kVertex_GrShaderType],
449 &shaders[kVertex_GrShaderType],
450 &inputs[kVertex_GrShaderType]);
461 if (!shaderLibraries[kVertex_GrShaderType] || !shaderLibraries[kFragment_GrShaderType]) {
481 [shaderLibraries[kVertex_GrShaderType] newFunctionWithName: @"vertexMain"];
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp342 if (glsl[kVertex_GrShaderType].empty()) { in finalize()
346 *sksl[kVertex_GrShaderType], in finalize()
348 &glsl[kVertex_GrShaderType], in finalize()
355 if (!this->compileAndAttachShaders(glsl[kVertex_GrShaderType], programID, in finalize()
499 allShaders.appendf("// Vertex SKSL\n%s\n", sksl[kVertex_GrShaderType]->c_str()); in checkLinkStatus()
506 allShaders.appendf("// Vertex GLSL\n%s\n", glsl[kVertex_GrShaderType].c_str()); in checkLinkStatus()
614 shaders[kVertex_GrShaderType], in PrecompileProgram()
/external/skqp/include/private/
DGrTypesPriv.h402 kVertex_GrShaderType, enumerator
412 kVertex_GrShaderFlag = 1 << kVertex_GrShaderType,
/external/skia/include/private/
DGrTypesPriv.h346 kVertex_GrShaderType, enumerator
/external/skia/tools/viewer/
DViewer.cpp2154 ImGui::InputTextMultiline("##VP", &entry.fShader[kVertex_GrShaderType], in drawImGui()