Searched refs:keep_shader_info (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/amd/vulkan/ |
D | radv_shader.h | 453 bool keep_shader_info); 462 bool keep_shader_info, bool keep_statistic_info, 470 bool multiview, bool keep_shader_info,
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D | radv_shader.c | 1114 bool keep_shader_info) in radv_shader_variant_create() argument 1213 if (keep_shader_info || in radv_shader_variant_create() 1284 bool keep_shader_info, in shader_variant_compile() argument 1301 options->record_ir = keep_shader_info; in shader_variant_compile() 1338 keep_shader_info); in shader_variant_compile() 1353 if (keep_shader_info) { in shader_variant_compile() 1384 bool keep_shader_info, bool keep_statistic_info, in radv_shader_variant_compile() argument 1401 keep_shader_info, keep_statistic_info, binary_out); in radv_shader_variant_compile() 1409 bool keep_shader_info, bool keep_statistic_info, in radv_create_gs_copy_shader() argument 1421 keep_shader_info, keep_statistic_info, binary_out); in radv_create_gs_copy_shader()
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D | radv_device.c | 2672 bool keep_shader_info = false; in radv_CreateDevice() local 2744 keep_shader_info = device->enabled_extensions.AMD_shader_info; in radv_CreateDevice() 2843 keep_shader_info = true; in radv_CreateDevice() 2902 keep_shader_info = true; in radv_CreateDevice() 2908 device->keep_shader_info = keep_shader_info; in radv_CreateDevice()
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D | radv_private.h | 803 bool keep_shader_info; member
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D | radv_pipeline.c | 3055 … (flags & VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR) || device->keep_shader_info; in radv_create_shaders() 3058 device->keep_shader_info; in radv_create_shaders()
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