Searched refs:klmAndEdge (Results 1 – 4 of 4) sorted by relevance
/external/skqp/src/gpu/ccpr/ |
D | GrCCCubicShader.cpp | 141 void GrCCCubicShader::calcHullCoverage(SkString* code, const char* klmAndEdge, in calcHullCoverage() argument 143 code->appendf("float k = %s.x, l = %s.y, m = %s.z;", klmAndEdge, klmAndEdge, klmAndEdge); in calcHullCoverage() 148 code->appendf("half d = min(%s.w, 0);", klmAndEdge); // Flat edge opposite the curve. in calcHullCoverage()
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D | GrCCCubicShader.h | 36 void calcHullCoverage(SkString* code, const char* klmAndEdge, const char* gradMatrix,
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/external/skia/src/gpu/ccpr/ |
D | GrCCCubicShader.cpp | 139 void GrCCCubicShader::calcHullCoverage(SkString* code, const char* klmAndEdge, in calcHullCoverage() argument 141 code->appendf("float k = %s.x, l = %s.y, m = %s.z;", klmAndEdge, klmAndEdge, klmAndEdge); in calcHullCoverage() 147 code->appendf("float edge_coverage = min(%s.w, 0);", klmAndEdge); in calcHullCoverage()
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D | GrCCCubicShader.h | 39 void calcHullCoverage(SkString* code, const char* klmAndEdge, const char* gradMatrix,
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