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Searched refs:levelDepthPitch (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DFrameCapture.cpp3149 GLint levelDepthPitch = levelRowPitch * (levelExtents.height >> 2); in captureCompressedTextureData() local
3158 GLint levelOffset = z * levelDepthPitch + y * levelRowPitch + xoffset * pixelBytes; in captureCompressedTextureData()