Searched refs:levelInfo (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.cpp | 554 LevelInfoGL levelInfo = in setCompressedImage() local 556 ASSERT(!levelInfo.lumaWorkaround.enabled); in setCompressedImage() 557 setLevelInfo(context, target, level, 1, levelInfo); in setCompressedImage() 690 LevelInfoGL levelInfo = in copyImage() local 694 if (levelInfo.lumaWorkaround.enabled) in copyImage() 701 context, mTextureID, getType(), target, levelInfo.sourceFormat, level, in copyImage() 707 context, mTextureID, getType(), target, levelInfo.sourceFormat, level, in copyImage() 732 setLevelInfo(context, target, level, 1, levelInfo); in copyImage() 771 const LevelInfoGL &levelInfo = getLevelInfo(target, level); in copySubImage() local 772 if (levelInfo.lumaWorkaround.enabled) in copySubImage() [all …]
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D | TextureGL.h | 257 const LevelInfoGL &levelInfo); 262 const LevelInfoGL &levelInfo);
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/external/angle/src/libANGLE/ |
D | Texture.cpp | 605 ImageDesc levelInfo(levelSize, format, initState); in setImageDescChain() local 611 setImageDesc(face, level, levelInfo); in setImageDescChain() 616 setImageDesc(NonCubeTextureTypeToTarget(mType), level, levelInfo); in setImageDescChain() 628 ImageDesc levelInfo(baseSize, format, samples, fixedSampleLocations, initState); in setImageDescChainMultisample() local 629 setImageDesc(NonCubeTextureTypeToTarget(mType), 0, levelInfo); in setImageDescChainMultisample()
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