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Searched refs:levelInfo (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp554 LevelInfoGL levelInfo = in setCompressedImage() local
556 ASSERT(!levelInfo.lumaWorkaround.enabled); in setCompressedImage()
557 setLevelInfo(context, target, level, 1, levelInfo); in setCompressedImage()
690 LevelInfoGL levelInfo = in copyImage() local
694 if (levelInfo.lumaWorkaround.enabled) in copyImage()
701 context, mTextureID, getType(), target, levelInfo.sourceFormat, level, in copyImage()
707 context, mTextureID, getType(), target, levelInfo.sourceFormat, level, in copyImage()
732 setLevelInfo(context, target, level, 1, levelInfo); in copyImage()
771 const LevelInfoGL &levelInfo = getLevelInfo(target, level); in copySubImage() local
772 if (levelInfo.lumaWorkaround.enabled) in copySubImage()
[all …]
DTextureGL.h257 const LevelInfoGL &levelInfo);
262 const LevelInfoGL &levelInfo);
/external/angle/src/libANGLE/
DTexture.cpp605 ImageDesc levelInfo(levelSize, format, initState); in setImageDescChain() local
611 setImageDesc(face, level, levelInfo); in setImageDescChain()
616 setImageDesc(NonCubeTextureTypeToTarget(mType), level, levelInfo); in setImageDescChain()
628 ImageDesc levelInfo(baseSize, format, samples, fixedSampleLocations, initState); in setImageDescChainMultisample() local
629 setImageDesc(NonCubeTextureTypeToTarget(mType), 0, levelInfo); in setImageDescChainMultisample()