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Searched refs:llvm_is_multithreaded (Results 1 – 16 of 16) sorted by relevance

/external/llvm/include/llvm/Support/
DRWMutex.h97 if (!mt_only || llvm_is_multithreaded()) in lock_shared()
107 if (!mt_only || llvm_is_multithreaded()) in unlock_shared()
118 if (!mt_only || llvm_is_multithreaded()) in lock()
129 if (!mt_only || llvm_is_multithreaded()) in unlock()
DMutex.h100 if (!mt_only || llvm_is_multithreaded()) { in lock()
113 if (!mt_only || llvm_is_multithreaded()) { in unlock()
127 if (!mt_only || llvm_is_multithreaded()) in try_lock()
DThreading.h42 bool llvm_is_multithreaded();
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/Support/
DRWMutex.h99 if (!mt_only || llvm_is_multithreaded()) in lock_shared()
109 if (!mt_only || llvm_is_multithreaded()) in unlock_shared()
120 if (!mt_only || llvm_is_multithreaded()) in lock()
131 if (!mt_only || llvm_is_multithreaded()) in unlock()
DMutex.h101 if (!mt_only || llvm_is_multithreaded()) { in lock()
114 if (!mt_only || llvm_is_multithreaded()) { in unlock()
128 if (!mt_only || llvm_is_multithreaded()) in try_lock()
DThreading.h50 bool llvm_is_multithreaded();
/external/swiftshader/third_party/llvm-subzero/include/llvm/Support/
DMutex.h100 if (!mt_only || llvm_is_multithreaded()) { in lock()
113 if (!mt_only || llvm_is_multithreaded()) { in unlock()
127 if (!mt_only || llvm_is_multithreaded()) in try_lock()
DThreading.h42 bool llvm_is_multithreaded();
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Support/
DThreading.cpp31 bool llvm::llvm_is_multithreaded() { in llvm_is_multithreaded() function in llvm
DManagedStatic.cpp38 if (llvm_is_multithreaded()) { in RegisterManagedStatic()
/external/llvm/lib/Support/
DManagedStatic.cpp41 if (llvm_is_multithreaded()) { in RegisterManagedStatic()
DThreading.cpp24 bool llvm::llvm_is_multithreaded() { in llvm_is_multithreaded() function in llvm
/external/swiftshader/third_party/llvm-subzero/lib/Support/
DManagedStatic.cpp41 if (llvm_is_multithreaded()) { in RegisterManagedStatic()
DThreading.cpp25 bool llvm::llvm_is_multithreaded() { in llvm_is_multithreaded() function in llvm
/external/llvm/lib/IR/
DCore.cpp3237 return llvm_is_multithreaded(); in LLVMIsMultithreaded()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/IR/
DCore.cpp3554 return llvm_is_multithreaded(); in LLVMIsMultithreaded()