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Searched refs:loadAction (Results 1 – 10 of 10) sorted by relevance

/external/skqp/src/gpu/mtl/
DGrMtlGpuCommandBuffer.mm40 fRenderPassDesc.colorAttachments[0].loadAction = MTLLoadActionLoad;
46 fRenderPassDesc.stencilAttachment.loadAction = MTLLoadActionLoad;
51 fRenderPassDesc.stencilAttachment.loadAction = MTLLoadActionClear;
54 fRenderPassDesc.stencilAttachment.loadAction = MTLLoadActionLoad;
57 fRenderPassDesc.stencilAttachment.loadAction = MTLLoadActionDontCare;
192 fRenderPassDesc.colorAttachments[0].loadAction = MTLLoadActionClear;
195 fRenderPassDesc.colorAttachments[0].loadAction = MTLLoadActionLoad;
215 fRenderPassDesc.stencilAttachment.loadAction = MTLLoadActionClear;
218 fRenderPassDesc.stencilAttachment.loadAction = MTLLoadActionLoad;
248 renderPassDesc.colorAttachments[0].loadAction =
DGrMtlCopyManager.mm195 renderPassDesc.colorAttachments[0].loadAction = canDiscardOutsideDstRect ? MTLLoadActionDontCare
/external/angle/src/libANGLE/renderer/metal/
DFrameBufferMtl.mm326 colorAttachment.loadAction = MTLLoadActionDontCare;
330 colorAttachment.loadAction = MTLLoadActionLoad;
337 mRenderPassDesc.depthAttachment.loadAction = MTLLoadActionDontCare;
341 mRenderPassDesc.depthAttachment.loadAction = MTLLoadActionLoad;
348 mRenderPassDesc.stencilAttachment.loadAction = MTLLoadActionDontCare;
352 mRenderPassDesc.stencilAttachment.loadAction = MTLLoadActionLoad;
472 colorAttachment.loadAction = MTLLoadActionClear;
480 colorAttachment.loadAction = MTLLoadActionLoad;
489 tempDesc.depthAttachment.loadAction = MTLLoadActionClear;
497 tempDesc.depthAttachment.loadAction = MTLLoadActionLoad;
[all …]
Dmtl_state_cache.mm179 ANGLE_OBJC_CP_PROPERTY(dst, src, loadAction);
641 loadAction = MTLLoadActionLoad;
659 return loadAction == other.loadAction && storeAction == other.storeAction &&
Dmtl_state_cache.h248 MTLLoadAction loadAction; member
DContextMtl.mm1161 rpDesc.colorAttachments[0].loadAction = MTLLoadActionClear;
/external/skia/src/gpu/mtl/
DGrMtlOpsRenderPass.mm146 fRenderPassDesc.stencilAttachment.loadAction = MTLLoadActionClear;
148 fRenderPassDesc.stencilAttachment.loadAction = MTLLoadActionLoad;
205 renderPassDesc.colorAttachments[0].loadAction =
216 renderPassDesc.stencilAttachment.loadAction =
229 fRenderPassDesc.colorAttachments[0].loadAction = MTLLoadActionLoad;
232 fRenderPassDesc.stencilAttachment.loadAction = MTLLoadActionLoad;
DGrMtlCommandBuffer.mm61 bool loadActionsValid = second.loadAction == MTLLoadActionLoad ||
62 second.loadAction == MTLLoadActionDontCare;
DGrMtlGpu.mm1394 renderPassDesc.colorAttachments[0].loadAction = MTLLoadActionLoad;
/external/u-boot/scripts/kconfig/
Dqconf.cc1396 QAction *loadAction = new QAction(QPixmap(xpm_load), _("&Load"), this); in ConfigMainWindow() local
1397 loadAction->setShortcut(Qt::CTRL + Qt::Key_L); in ConfigMainWindow()
1398 connect(loadAction, SIGNAL(triggered(bool)), SLOT(loadConfig())); in ConfigMainWindow()
1458 toolBar->addAction(loadAction); in ConfigMainWindow()
1467 config->addAction(loadAction); in ConfigMainWindow()